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Copy pathRock_paper_scissor.c
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Rock_paper_scissor.c
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#include<stdio.h>
#include<stdlib.h>
#include<time.h>
int rock_paper_scissor(char you,char comp){
//returns 1 if you win, -1 if you lose and 0 if draw.
//Condition for draw
//Cases covered:
//rr,pp,ss
if(you == comp){
return 0;
}
//Non-draw conditions
//Cases covered:
//rp
//pr
//rs
//sr
//ps
//sp
if(you=='r' && comp=='p'){
return -1;
}
else if(you == 'p' && comp=='r'){
return 1;
}
if(you =='r' && comp=='s'){
return 1;
}
else if(you =='s' && comp=='r'){
return -1;
}
if(you == 'p' && comp=='s'){
return -1;
}
else if(you =='s' && comp=='p'){
return 1;
}
}
int main(){
char you,comp;
srand(time(0));
int number = rand()%100+1;
if(number<33){
comp = 'r';
}
else if(number>33 && number<66){
comp= 'p';
}
else{
comp= 's';
}
printf("Enter 'r' for Rock, 'p' for Paper and 's' for Scissor\n");
scanf("%c",&you);
int result = rock_paper_scissor(you,comp);
if(result == 0){
printf("Game Draw!\n");
}
else if(result == 1){
printf("You Win!\n");
}
else{
printf("You Lose!\n");
}
printf("You chose %c and computer chose %c.",you,comp);
return 0;
}