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MSX 1 and 2 Emulation #1288

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Logitech-byte opened this issue Aug 20, 2018 · 7 comments
Open

MSX 1 and 2 Emulation #1288

Logitech-byte opened this issue Aug 20, 2018 · 7 comments
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Core: MSXHawk MSX core Request: Feature/Enhancement For feature requests or possible improvements

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@Logitech-byte
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Logitech-byte commented Aug 20, 2018

I want to request a MSX emulation because is good.
It will be possible?
All the No-Intro Sets less the newest Nintendo generation because it's too big for now deserves a good place.
Thank you.

@Logitech-byte Logitech-byte changed the title MSX 1 and 2 Emuation MSX 1 and 2 Emulation Aug 20, 2018
@Asnivor
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Asnivor commented Aug 20, 2018

Maybe eventually. But probably not for another 6-12 months at the very least.

@hegyak hegyak added Request: Feature/Enhancement For feature requests or possible improvements Priority: Low labels Aug 20, 2018
@Logitech-byte
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No worries. Good Luck.

@Sonia-7
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Sonia-7 commented Aug 28, 2018

I've been wondering about that for a while as well. MSX would certainly do a great addition as a core.

When the time comes, maybe port either openMSX or blueMSX over? Since they're both open source projects with high compatibility.

@alyosha-tas
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alyosha-tas commented Sep 14, 2018

We have all the components to get a MSX core up and running . It’s just a matter of stitching all the infrastructure stuff together. This would be a good way for someone to learn how BizHawk works while developing something new at the same time , but so far no one has been quite interested enough to do it .

@Asnivor
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Asnivor commented Sep 14, 2018

Its on my list of things todo if/when I finish CPCHawk. By then (as you say) we already have the components in other cores to reuse (for MSX 1 and 2 anyway, the TurboR (and on the 2+ optionally) has an additional YM2413 sound chip that we would need to emulate from scratch I think).

@YoshiRulz YoshiRulz added the Core: Future core Core doesn't exist yet or is an early WIP label Jan 31, 2019
@YoshiRulz
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YoshiRulz commented Jan 31, 2019

edit 2023-03-10: Moved this table here from the external page I had it in before. I updated all the data at the same time.

OSS Lang Updated Project Status Windows GNU+Linux Other Platforms
C++ 2023 openMSX 97% 100%; 2, 2+, and R Android (dropped), macOS, *BSD
C/C++ 2023 Xpeccy (EN/RU) focused on ZX macOS
✗† C 2021 fMSX 2, 2+ Android, macOS in several forks
C 2016 blueMSX ? macOS in CocoaMSX fork, WASM apparently, only openSUSE seems to package it for Linux

† licensed like CC BY-NC-SA

Dis/honourable mentions: BRMSX, NLMSX, NO$MSX, RedMSX, RuMSX


duplicate of #319

@alyosha-tas
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There is now a functional MSX 1 core in BizHawk. It only run cartridge games for now. It can be upgraded to disk games and MSX 2 with some work, Probably a stretch to add 2+ or Super R. in the long run not sure whether its better to work on the in house core or port something over, probably depends on interest level.

@YoshiRulz YoshiRulz added Core: MSXHawk MSX core and removed Priority: Low Core: Future core Core doesn't exist yet or is an early WIP labels Jan 28, 2022
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