forked from BochilGaming/games-wabot
-
Notifications
You must be signed in to change notification settings - Fork 0
/
index.js
60 lines (58 loc) · 1.41 KB
/
index.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
console.log('Starting...')
let { spawn } = require('child_process')
let path = require('path')
let fs = require('fs')
let package = require('./package.json')
const CFonts = require('cfonts')
CFonts.say('Lightweight\nWhatsApp Bot', {
font: 'chrome',
align: 'center',
gradient: ['red', 'magenta']
})
CFonts.say(`'${package.name}' By @${package.author.name || package.author}`, {
font: 'console',
align: 'center',
gradient: ['red', 'magenta']
})
var isRunning = false
/**
* Start a js file
* @param {String} file `path/to/file`
*/
function start(file) {
if (isRunning) return
isRunning = true
let args = [path.join(__dirname, file), ...process.argv.slice(2)]
CFonts.say([process.argv[0], ...args].join(' '), {
font: 'console',
align: 'center',
gradient: ['red', 'magenta']
})
let p = spawn(process.argv[0], args, {
stdio: ['inherit', 'inherit', 'inherit', 'ipc']
})
p.on('message', data => {
console.log('[RECEIVED]', data)
switch (data) {
case 'reset':
p.kill()
isRunning = false
start.apply(this, arguments)
break
case 'uptime':
p.send(process.uptime())
break
}
})
p.on('exit', code => {
isRunning = false
console.error('Exited with code:', code)
if (code === 0) return
fs.watchFile(args[0], () => {
fs.unwatchFile(args[0])
start(file)
})
})
// console.log(p)
}
start('main.js')