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Currently the ttt_playercolor_mode will change any colorable model parts to white when set to 0, overriding the custom color set in the playermodel selector.
Would it be possible to make it so that when disabled, it doesn't change the colors at all? Additionally, could it be moved off server-side, and be changeable on a player-by-player basis, letting some players use the random colors, while others can pick what they want?
The text was updated successfully, but these errors were encountered:
Yeah that looks exactly like what I was looking for!
TimGoll
changed the title
ttt_playercolor_mode should allow for custom colors
Player Models: ttt_playercolor_mode should allow for custom colors
Dec 6, 2023
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Currently the ttt_playercolor_mode will change any colorable model parts to white when set to 0, overriding the custom color set in the playermodel selector.
Would it be possible to make it so that when disabled, it doesn't change the colors at all? Additionally, could it be moved off server-side, and be changeable on a player-by-player basis, letting some players use the random colors, while others can pick what they want?
The text was updated successfully, but these errors were encountered: