This is a plugin for TaleSpire using BepInEx.
Currently you need to either follow the build guide down below or use the R2ModMan.
This plugin allows a user to group Hide Volumes and Toggle the visibility in mass. Right clicking on a hide volume will provide the extra options:
- Create Group
- Set Group (adds hide volume to group)
- Remove from Group (removes volume from its group)
- Show/Hide Group (mass show/hide)
- Use this group (change to the group of selected hide volume)
Open GroupHideVolumesPlugin.sln
in Visual Studio.
You will need to add references to:
* BepInEx.dll (Download from the BepInEx project.)
* Bouncyrock.TaleSpire.Runtime (found in Steam\steamapps\common\TaleSpire\TaleSpire_Data\Managed)
* UnityEngine.dll
* UnityEngine.CoreModule.dll
* UnityEngine.InputLegacyModule.dll
* UnityEngine.UI
* Unity.TextMeshPro
* RadialUI.dll
* HideVolumeLabelsPlugin.dll
Build the project.
Browse to the newly created bin/Debug
or bin/Release
folders and copy the GroupHideVolumesPlugin.dll
to Steam\steamapps\common\TaleSpire\BepInEx\plugins
1.2.1: Fix ReadMe 1.2.0: Update HVG and fix bugs from update. Group labels now work (careful there is a data limit for now) 1.1.4: Update method to fetch sprite for robustness 1.1.3: Remove debug logging not needed 1.1.2: Fix bepin dependency on BoardPersistence Plugin 1.1.1: Bug Fix 1.1.0: Added Persistence to the mod to allow groups to be saved and shared. 1.0.1: Added Icons and Submenu to Radial Menu 1.0.0: Initial release
Shoutout to my Patreons on https://www.patreon.com/HolloFox recognising your mighty contribution to my caffeine addiciton:
- John Fuller
- Tales Tavern - MadWizard
This plugin is to complete the Group Hide Volumes Bounty outlined by Demongund.