Please note that this repository is here to allow for external contributors to have easy access to the project and is not intended to provide audited content that's necessarily ready to play.
Please also bear in mind that this project is still in a very early stage of development and the content provided here is not necessarily representative of the finished project.
Invasion, or otherwise known as Project Invasion, is a game that intends to reproduce and complete Valve's vision of Team Fortress 2 as it was to be in 2003, before it restarted development to become the game we know today.
While we aim for authenticity, we do have to take some creative liberties given the nature of Team Fortress 2's state at the time, being very much a mess of ideas carried through years of development.
- Mark "hogsy" Sowden (Programming)
- G-Gnome505 (Modelling and animation)
- SleepingHollow (Modelling)
- Soto (Artwork)
- Mechadexic (Additional programming)
- Laggies (Artwork)
- Marco "eukos" Hladik (Some additional models)
- ScarT (Human/Alien Commando model sources)
- Valve (Original concept and code)