forked from TD-er/esp8266-oled-ssd1306
-
Notifications
You must be signed in to change notification settings - Fork 0
/
OLEDDisplayUi.h
305 lines (235 loc) · 8.04 KB
/
OLEDDisplayUi.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
/**
* The MIT License (MIT)
*
* Copyright (c) 2016 by Daniel Eichhorn
* Copyright (c) 2016 by Fabrice Weinberg
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#ifndef OLEDDISPLAYUI_h
#define OLEDDISPLAYUI_h
#include <Arduino.h>
#include "OLEDDisplay.h"
//#define DEBUG_OLEDDISPLAYUI(...) Serial.printf( __VA_ARGS__ )
#ifndef DEBUG_OLEDDISPLAYUI
#define DEBUG_OLEDDISPLAYUI(...)
#endif
enum AnimationDirection {
SLIDE_UP,
SLIDE_DOWN,
SLIDE_LEFT,
SLIDE_RIGHT
};
enum IndicatorPosition {
TOP,
RIGHT,
BOTTOM,
LEFT
};
enum IndicatorDirection {
LEFT_RIGHT,
RIGHT_LEFT
};
enum FrameState {
IN_TRANSITION,
FIXED
};
const char ANIMATION_activeSymbol[] PROGMEM = {
0x00, 0x18, 0x3c, 0x7e, 0x7e, 0x3c, 0x18, 0x00
};
const char ANIMATION_inactiveSymbol[] PROGMEM = {
0x00, 0x0, 0x0, 0x18, 0x18, 0x0, 0x0, 0x00
};
// Structure of the UiState
struct OLEDDisplayUiState {
uint64_t lastUpdate = 0;
uint16_t ticksSinceLastStateSwitch = 0;
FrameState frameState = FIXED;
uint8_t currentFrame = 0;
bool isIndicatorDrawen = true;
// Normal = 1, Inverse = -1;
int8_t frameTransitionDirection = 1;
bool manuelControll = false;
// Custom data that can be used by the user
void* userData = NULL;
};
struct LoadingStage {
const char* process;
void (*callback)();
};
typedef void (*FrameCallback)(OLEDDisplay *display, OLEDDisplayUiState* state, int16_t x, int16_t y);
typedef void (*OverlayCallback)(OLEDDisplay *display, OLEDDisplayUiState* state);
typedef void (*LoadingDrawFunction)(OLEDDisplay *display, LoadingStage* stage, uint8_t progress);
class OLEDDisplayUi {
private:
OLEDDisplay *display;
// Symbols for the Indicator
IndicatorPosition indicatorPosition = BOTTOM;
IndicatorDirection indicatorDirection = LEFT_RIGHT;
const char* activeSymbol = ANIMATION_activeSymbol;
const char* inactiveSymbol = ANIMATION_inactiveSymbol;
bool shouldDrawIndicators = true;
// Values for the Frames
AnimationDirection frameAnimationDirection = SLIDE_RIGHT;
int8_t lastTransitionDirection = 1;
uint16_t ticksPerFrame = 151; // ~ 5000ms at 30 FPS
uint16_t ticksPerTransition = 15; // ~ 500ms at 30 FPS
bool autoTransition = true;
FrameCallback* frameFunctions;
uint8_t frameCount = 0;
// Internally used to transition to a specific frame
int8_t nextFrameNumber = -1;
// Values for Overlays
OverlayCallback* overlayFunctions;
uint8_t overlayCount = 0;
// Will the Indicator be drawen
// 3 Not drawn in both frames
// 2 Drawn this frame but not next
// 1 Not drown this frame but next
// 0 Not known yet
uint8_t indicatorDrawState = 1;
// Loading screen
LoadingDrawFunction loadingDrawFunction = [](OLEDDisplay *display, LoadingStage* stage, uint8_t progress) {
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->setFont(ArialMT_Plain_10);
display->drawString(64, 18, stage->process);
display->drawProgressBar(4, 32, 120, 8, progress);
};
// UI State
OLEDDisplayUiState state;
// Bookeeping for update
uint8_t updateInterval = 33;
uint8_t getNextFrameNumber();
void drawIndicator();
void drawFrame();
void drawOverlays();
void tick();
void resetState();
public:
OLEDDisplayUi(OLEDDisplay *display);
/**
* Initialise the display
*/
void init();
/**
* Configure the internal used target FPS
*/
void setTargetFPS(uint8_t fps);
// Automatic Controll
/**
* Enable automatic transition to next frame after the some time can be configured with `setTimePerFrame` and `setTimePerTransition`.
*/
void enableAutoTransition();
/**
* Disable automatic transition to next frame.
*/
void disableAutoTransition();
/**
* Set the direction if the automatic transitioning
*/
void setAutoTransitionForwards();
void setAutoTransitionBackwards();
/**
* Set the approx. time a frame is displayed
*/
void setTimePerFrame(uint16_t time);
/**
* Set the approx. time a transition will take
*/
void setTimePerTransition(uint16_t time);
// Customize indicator position and style
/**
* Draw the indicator.
* This is the defaut state for all frames if
* the indicator was hidden on the previous frame
* it will be slided in.
*/
void enableIndicator();
/**
* Don't draw the indicator.
* This will slide out the indicator
* when transitioning to the next frame.
*/
void disableIndicator();
/**
* Enable drawing of indicators
*/
void enableAllIndicators();
/**
* Disable draw of indicators.
*/
void disableAllIndicators();
/**
* Set the position of the indicator bar.
*/
void setIndicatorPosition(IndicatorPosition pos);
/**
* Set the direction of the indicator bar. Defining the order of frames ASCENDING / DESCENDING
*/
void setIndicatorDirection(IndicatorDirection dir);
/**
* Set the symbol to indicate an active frame in the indicator bar.
*/
void setActiveSymbol(const char* symbol);
/**
* Set the symbol to indicate an inactive frame in the indicator bar.
*/
void setInactiveSymbol(const char* symbol);
// Frame settings
/**
* Configure what animation is used to transition from one frame to another
*/
void setFrameAnimation(AnimationDirection dir);
/**
* Add frame drawing functions
*/
void setFrames(FrameCallback* frameFunctions, uint8_t frameCount);
// Overlay
/**
* Add overlays drawing functions that are draw independent of the Frames
*/
void setOverlays(OverlayCallback* overlayFunctions, uint8_t overlayCount);
// Loading animation
/**
* Set the function that will draw each step
* in the loading animation
*/
void setLoadingDrawFunction(LoadingDrawFunction loadingFunction);
/**
* Run the loading process
*/
void runLoadingProcess(LoadingStage* stages, uint8_t stagesCount);
// Manual Control
void nextFrame();
void previousFrame();
/**
* Switch without transition to frame `frame`.
*/
void switchToFrame(uint8_t frame);
/**
* Transition to frame `frame`, when the `frame` number is bigger than the current
* frame the forward animation will be used, otherwise the backwards animation is used.
*/
void transitionToFrame(uint8_t frame);
// State Info
OLEDDisplayUiState* getUiState();
int8_t update();
};
#endif