🌍 I'm a graphics developer from Germany specializing in real-time computer graphics with a heavy focus on user interaction. My goal is to improve current methodologies in the field and make learning about computer graphics more accessible to everyone.
🚀 Founder of Aurealis Graphics, where I focus on innovation and creativity in the software industry.
🎮 I develop shader packs for Minecraft: Java Edition, including:
- Prism: A research-based pathtracing shader pack.
- Lux: A high-fidelity shader pack inspired by Capt Tatsu's BSL Shaders, tailored for mid-to-high-end users.
💻 Besides graphics development, I also explore game, software, and web development from time to time.
🎶 In my free time, I enjoy making the computer go bleep bloop, working on music, drinking coffee to keep myself alive, and playing with my cat ʕ •ᴥ•ʔ.
📈 Check out my projects and contributions, and let’s connect to explore the world of graphics together!