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Exile Sarge #9
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If you have not solved this yet you can try to go to the fn_postInit.sqf file and change SAR_AI_friendly_side = ""; To this SAR_AI_friendly_side = WEST; They are set as empty strings at first then modified to side. It may not be working as I expected. Also, have you seen any AI spawn anywhere on the map? |
Hello. Yes, there was one helicopter on the map |
I found a typo in the exile section for setup. This may have been the cause of your issue. |
10:00:54 "Sarge AI System: Weapons array is [""arifle_TRG20_F"",""""]" |
That model is used only for the leaders of the groups so it would appear that the other group members are spawning. If they were not there would be other models reporting they couldn't be created. I may be wrong though, you may have more errors in your RPT log. Either way the issue rests on the character model. Try to change the leader model to a known working exile one and let's see if that works. As for the error in determining side I will have to look and see if I have made another typo or just coded something incorrectly. |
I done it and its work! Thank you. How i can disable visual grid on the map? |
You can disable the grid by setting the extreme debug option to false. Would you share the model name you used to make the AI spawn? I will add it to the code and mark this complete. |
O_Soldier_unarmed_F |
What about ai on vehicle? I add |
Do you have any errors in the RPT log? |
No errors in rpt |
Can you find a car and see if it is locked when it spawns in? Are there AI standing around the car? |
I dont see any vehicles with ai or ai near the vehicles. Only |
Hi. I am trying to instail Sarge ai to my exile server. But i have an error in rpt.
rpt.zip
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