diff --git a/build.gradle b/build.gradle index 50b05f50d5..175bfa40c4 100644 --- a/build.gradle +++ b/build.gradle @@ -10,8 +10,8 @@ apply plugin: 'net.minecraftforge.gradle.forge' //Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. -version = "1.6.8.2" -version = "1.6.8a-Gv2" +version = "1.6.8.3" +version = "1.6.8a-Gv3" group = "com.hbm" // http://maven.apache.org/guides/mini/guide-naming-conventions.html archivesBaseName = "hbm" diff --git a/src/main/java/com/hbm/items/weapon/ItemGunBase.java b/src/main/java/com/hbm/items/weapon/ItemGunBase.java index 64e8d6d196..9750377045 100644 --- a/src/main/java/com/hbm/items/weapon/ItemGunBase.java +++ b/src/main/java/com/hbm/items/weapon/ItemGunBase.java @@ -134,7 +134,7 @@ protected void updateClient(ItemStack stack, World world, EntityPlayer entity, i if(mainConfig.reloadType != GunConfiguration.RELOAD_NONE || (altConfig != null && altConfig.reloadType != 0)) { - if(Keyboard.isKeyDown(HbmKeybinds.reloadKey.getKeyCode()) && (getMag(stack) < mainConfig.ammoCap || (mainConfig.allowsInfinity && EnchantmentHelper.getEnchantmentLevel(Enchantments.INFINITY, stack) > 0))) { + if((HbmKeybinds.reloadKey.isKeyDown() && (getMag(stack) < mainConfig.ammoCap || (mainConfig.allowsInfinity && EnchantmentHelper.getEnchantmentLevel(Enchantments.INFINITY, stack) > 0)))) { PacketDispatcher.wrapper.sendToServer(new GunButtonPacket(true, (byte) 2, hand)); setIsReloading(stack, true); resetReloadCycle(stack); diff --git a/src/main/java/com/hbm/lib/RefStrings.java b/src/main/java/com/hbm/lib/RefStrings.java index 7208de1a91..0e8296a066 100644 --- a/src/main/java/com/hbm/lib/RefStrings.java +++ b/src/main/java/com/hbm/lib/RefStrings.java @@ -3,7 +3,7 @@ public class RefStrings { public static final String MODID = "hbm"; public static final String NAME = "Hbm's Nuclear Tech Mod"; - public static final String VERSION = "hbm-1.6.8Av2-1.12.2"; + public static final String VERSION = "hbm-1.6.8Av3-1.12.2"; //HBM's Beta Naming Convention: //V T (X) //V -> next release version