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Questbook Issues #28
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is it me, or are there are whole ton of quests (& dependencies) missing between these two?
as an aside, as someone new to GT but accustomed to other questing modpacks, i find the randomness of the questbook quite jarring. i think it would be much easier to follow if the quest dependencies flowed predominantly to the right and/or down (like the 'Genesis' page does), and there weren't any overlapping dependency lines. so much so i rearranged 'Early Game' so all the arrows point downwards: |
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The Upgraded EBF and Freezer Quest (Late Game Chapter) has UV circuit requirement, even though the Rotary Hearth Furnace and Bulk Blast Chiller both only require ZPM circuits, and even the Research Station only requires ZPM. |
The Silicon quest in Elements an Alloys requires Silicon Ingot, while the recipe for omnium involves the dust |
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"Putting it all together" quest in expert mode talks about thermal expansion dynamos and steam generation |
"Alloying Steel" in "The Factory" tab in expert mode misinforms: in hard modes, steel is made in PBF/EBF, not alloy smelter |
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IMO, ‘Better Steel’ should way ‘Not Better, But Faster Steel.’ Why? Because it is in no way better except for its speed of doing 3 ingots in 75 seconds instead of 1 in 90 seconds.
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Expert mode, Early Game -> Sulfur: mentions Sulfur can be acquired through HNN |
Early Game -> Kanthal ingot quest should depend on MV Energy Hatches quest, because Kanthal requires HV to smelt |
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Expert mode, Mid Game -> Bio Diesel Feedstock: mentions fish can be acquired through HNN |
Missing Dependencies, spelling errors, etc
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