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build.gradle
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// Include resources generated by data generators.
buildscript {
repositories {
maven { url = 'https://repo.spongepowered.org/maven' }
maven {
name = 'sponge'
url = 'https://repo.spongepowered.org/maven'
}
maven {
// location of a maven mirror for JEI files, as a fallback
name = "ModMaven"
url = "https://modmaven.dev"
}
maven {
name "Parchment"
url "https://maven.parchmentmc.org"
}
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
classpath 'org.spongepowered:mixingradle:0.7.32'
classpath 'org.parchmentmc:librarian:1.+'
}
}
apply plugin: 'maven-publish'
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.spongepowered.mixin'
apply plugin: 'org.parchmentmc.librarian.forgegradle'
sourceSets.main.resources { srcDir 'src/generated/resources' }
archivesBaseName = 'qsrehydrated'
version = '0.0.1-1.19'
group = 'net.mokai.qsrehydrated' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'parchment', version: '2023.09.03-1.20.1'
//mappings channel: 'official', version '1.20.1'
//accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
runs {
client {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'error' // replace with 'debug'
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', 'qsrehydrated'
property 'forge.enabledGameTestNamespaces', 'all'
mods {
qsrehydrated {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
//arg '-mixin.config=mixins.qsrehydrated.json'
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'error'
property 'forge.enabledGameTestNamespaces', 'qsrehydrated'
mods {
qsrehydrated {
source sourceSets.main
}
}
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', 'qsrehydrated'
mods {
qsrehydrated {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'qsrehydrated', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
qsrehydrated {
source sourceSets.main
}
}
}
}
}
repositories {
maven { url = 'https://repo.spongepowered.org/maven' }
maven {
name = 'sponge'
url = 'https://repo.spongepowered.org/maven'
}
maven {
// location of a maven mirror for JEI files, as a fallback
name = "ModMaven"
url = "https://modmaven.dev"
}
}
dependencies {
minecraft 'net.minecraftforge:forge:1.20.1-47.3.0'
annotationProcessor 'org.spongepowered:mixin:0.8.4:processor'
}
mixin {
add sourceSets.main, "qsrehydrated.refmap.json"
config "qsrehydrated.mixins.json"
//dumpTargetOnFailure true
}
// Example for how to get properties into the manifest for reading at runtime.
jar {
manifest {
attributes([
"Specification-Title" : "qsrehydrated",
"Specification-Vendor" : "qsrehydratedmokai",
"Specification-Version" : "1",
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : "qsrehydratedmokai",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
// publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
}
maven { // Vanilla
name 'Vanilla'
url 'https://libraries.minecraft.net/'
}
maven {
// location of a maven mirror for JEI files, as a fallback
name = "ModMaven"
url = "https://modmaven.dev"
}
maven {
url "https://cursemaven.com"
content {
includeGroup "curse.maven"
}
}
maven {
name "Parchment"
url "https://maven.parchmentmc.org"
}
}
}
//having to modify the build file every run to get mixins to compile is really stupid, also Zidane, you can go eat a dick.
//asdad