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Radio Stations resetting after every cutscene #626

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3 tasks done
DAMNED117 opened this issue Sep 26, 2024 · 4 comments
Open
3 tasks done

Radio Stations resetting after every cutscene #626

DAMNED117 opened this issue Sep 26, 2024 · 4 comments

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@DAMNED117
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Game version this happens in

v1.2.0.59

What area of the game

This issue only seems to be present when FusionFix is installed.

When you first load into the game, every radio station is played at its own random timestamp, which is normal of course. However, when a cutscene is triggered (whether the cutscene is from a mission, another cutscene within said mission, or from a side mission), almost all of the radio stations reset back to 0:00 and they won't start playing unless you manually select them one by one to force them to play.

Below is a video for an example showing a few of the radio stations playing before and after a cutscene. Mind you, the video is heavily compressed to meet the 10MB limit requirement:

Grand.Theft.Auto.4.2024.09.27.-.01.12.57.10.mp4

It also seems that the last radio station(s) that you played before triggering a cutscene won't reset (sometimes).

The video above was recorded with only FusionFix v3.1.1 (and the latest git build) installed on a clean copy of the game.

What should happen

The radio stations shouldn't reset after every cutscene.

CrashDumps and logs

No response

Last working version

Not sure

Checklist

@ThirteenAG
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This issue only seems to be present when FusionFix is installed.

We have confirmed that this is incorrect statement. The asi doesn't cause such behavior.

However, as for the issue itself, can you try this build?

GTAIV.EFLC.FusionFix.zip

@DAMNED117
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Hello @ThirteenAG, I've used the build provided and can confirm that this issue is now fixed. All of the radio stations no longer reset after a cutscene.

Thank you for your work, we appreciate it.

Take care.

@ThirteenAG
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It is unclear if this breaks anything else though, so if you are able to test longer and report the result, please do.

@DAMNED117
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Will do, currently more than halfway through a TLAD playthrough.

Will report back after I finish the playthrough, just to make sure.

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