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This issue only seems to be present when FusionFix is installed.
When you first load into the game, every radio station is played at its own random timestamp, which is normal of course. However, when a cutscene is triggered (whether the cutscene is from a mission, another cutscene within said mission, or from a side mission), almost all of the radio stations reset back to 0:00 and they won't start playing unless you manually select them one by one to force them to play.
Below is a video for an example showing a few of the radio stations playing before and after a cutscene. Mind you, the video is heavily compressed to meet the 10MB limit requirement:
Grand.Theft.Auto.4.2024.09.27.-.01.12.57.10.mp4
It also seems that the last radio station(s) that you played before triggering a cutscene won't reset (sometimes).
The video above was recorded with only FusionFix v3.1.1 (and the latest git build) installed on a clean copy of the game.
What should happen
The radio stations shouldn't reset after every cutscene.
Hello @ThirteenAG, I've used the build provided and can confirm that this issue is now fixed. All of the radio stations no longer reset after a cutscene.
Game version this happens in
v1.2.0.59
What area of the game
This issue only seems to be present when FusionFix is installed.
When you first load into the game, every radio station is played at its own random timestamp, which is normal of course. However, when a cutscene is triggered (whether the cutscene is from a mission, another cutscene within said mission, or from a side mission), almost all of the radio stations reset back to 0:00 and they won't start playing unless you manually select them one by one to force them to play.
Below is a video for an example showing a few of the radio stations playing before and after a cutscene. Mind you, the video is heavily compressed to meet the 10MB limit requirement:
Grand.Theft.Auto.4.2024.09.27.-.01.12.57.10.mp4
It also seems that the last radio station(s) that you played before triggering a cutscene won't reset (sometimes).
The video above was recorded with only FusionFix v3.1.1 (and the latest git build) installed on a clean copy of the game.
What should happen
The radio stations shouldn't reset after every cutscene.
CrashDumps and logs
No response
Last working version
Not sure
Checklist
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