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Building and Running Tests

TileDB Vector Search can be built from source for either C++ or Python.

C++

To build for C++, run:

# Configure:
cmake -S ./src -B ./src/build -DCMAKE_BUILD_TYPE=Debug
# Build:
cmake --build ./src/build -j3
# Run tests:
cmake --build ./src/build --target check

Though above makes it easy to build and run all tests, incremental rebuild will not work. To get incremental rebuild working, we turn off Superbuild with -DCMAKE_IDE=ON. Note that unlike when using Superbuild (which is the default when -DCMAKE_IDE=ON is not set), you must pass -DTileDB_DIR:PATH.

# Configure:
cmake -S ./src -B ./src/build  -DCMAKE_BUILD_TYPE=Debug -DCMAKE_IDE=ON -DTileDB_DIR:PATH=/Users/<name>/repo/tileDB/build/dist
# Build everything:
cmake --build ./src/build -j3
# Build a single unit test:
cmake --build ./src/build --target unit_tdb_partitioned_matrix
# Run that single unit test:
./src/build/include/test/unit_tdb_partitioned_matrix

Alternatively, you can setup CLion, which is the suggested way to develop C++ in this project. To set up CLion:

  • Open up CLion to the root directory of this repo.
  • Go to File -> Settings -> Build, Execution, Deployment -> CMake.
    • Set CMake options to G "Unix Makefiles" -DCMAKE_IDE=ON -DTileDB_DIR:PATH=/Users/<name>/repo/tileDB/build/dist -DTILEDB_VS_ENABLE_BLAS=on -DTILEDB_VS_PYTHON=off.
      • Note that DTileDB_DIR will be specific to your TileDB installation. If you have it installed in a standard location, you can omit this option.
    • Set Build directory to cmake-build-debug/libtiledbvectorsearch.
  • Next right click on src/CMakeLists.txt and select Load CMake Project.
  • After that you should see configurations for unit tests and build targets automatically generated by CLion.

To build with sanitizers, you can add -DTILEDB_SANITIZER="${sanitizer}", where sanitizer = (address|memory|leak|thread). For example:

cmake -S ./src -B ./src/build -DCMAKE_BUILD_TYPE=Debug -DTILEDB_SANITIZER="address"
cmake --build ./src/build -j3
cmake --build ./src/build --target check

Python

Before building you may want to set up a virtual environment:

conda create --name TileDB-Vector-Search python=3.9
conda activate TileDB-Vector-Search

To build for Python, run:

pip install .

You can run unit tests with pytest. You'll also need to install the test dependencies:

pip install ".[test]"

Then you can run the tests:

cd apis/python
# To run all tests.
pytest
# To run a single test and display standard output and standard error.
pytest test/test_ingestion.py -s

To test Demo notebooks:

cd apis/python
pip install -r test/ipynb/requirements.txt
pytest --nbmake test/ipynb

Credentials:

  • Some tests run on TileDB Cloud using your current environment variable TILEDB_REST_TOKEN - you will need a valid API token for the tests to pass. See Create API Tokens for for instructions on getting one.
  • For continuous integration, the token is configured for the unittest user and all tests should pass.

Quarto

First install quarto with their instructions or with Homebrew.

Then run:

pip install quartodoc
quartodoc build
quarto render --fail-if-warnings

You can them open up docs/documentation/index.html in a web browser to preview the results.

Dependencies

Linux

There are several dependencies needed, for Ubuntu you can install via:

apt-get openblas-dev build-essentials cmake3

To build the python API after you have the dependencies, use pip:

pip install .

Docker

A docker image is also provided for simplicity:

docker build -t tiledb/tiledb-vector-search .

You run the example docker image which provides the python package with:

docker run --rm tiledb/tiledb-vector-search

Formatting

There are two ways you can format your code.

1. Using clang-format

If you just want to format C++ code and don't want to pip install anything, you can install clang-format version 17 and use that directly. Install it yourself, or by running this installation script:

./scripts/install_clang_format.sh

Then run it:

# Check if any files require formatting changes:
./scripts/run_clang_format.sh . clang-format 0
# Run on all files and make formatting changes:
./scripts/run_clang_format.sh . clang-format 1

2. Using pre-commit

Alternatively, you can format all code in the repo (i.e. C++, Python, YAML, and Markdown files) with pre-commit, though it requires installing with pip. Install it with:

pip install ".[formatting]"

Then run it:

# Run on all files and make formatting changes:
pre-commit run --all-files
# Run on single file and make formatting changes:
pre-commit run --files path/to/file.py

Debugging C++ crashes in Python

If you are seeing C++ crashes only when running Python, you can debug by running lldb -f python -- apis/python/test/crash.py and then (lldb) run. By default tiledbvspy does not have debug symbols, so you'll see a stack trace like:

(lldb) bt
* thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x30001356a8f20)
  * frame #0: 0x0000000124a8d7c0 _tiledbvspy.cpython-39-darwin.so`___lldb_unnamed_symbol832 + 88
    frame #1: 0x0000000124a8d954 _tiledbvspy.cpython-39-darwin.so`___lldb_unnamed_symbol834 + 32
    frame #2: 0x0000000124ac0c64 _tiledbvspy.cpython-39-darwin.so`___lldb_unnamed_symbol1139 + 104
    frame #3: 0x0000000124b6ff00 _tiledbvspy.cpython-39-darwin.so`___lldb_unnamed_symbol2869 + 32
    frame #4: 0x0000000124b20150 _tiledbvspy.cpython-39-darwin.so`___lldb_unnamed_symbol1879 + 52
    frame #5: 0x0000000124c47354 _tiledbvspy.cpython-39-darwin.so`___lldb_unnamed_symbol3648 + 100
    frame #6: 0x000000012073b4d0 cc.cpython-39-darwin.so`pybind11::detail::clear_instance(_object*) + 392
    frame #7: 0x000000012073b1c8 cc.cpython-39-darwin.so`pybind11_object_dealloc + 44
    frame #8: 0x000000010007feb0 python`frame_dealloc + 840
    frame #9: 0x000000010005d260 python`_PyFunction_Vectorcall + 476
    frame #10: 0x000000010016ba6c python`_PyEval_EvalFrameDefault + 27688
    frame #11: 0x0000000100162dfc python`_PyEval_EvalCode + 700
    frame #12: 0x00000001001d7e04 python`run_mod + 188
    frame #13: 0x00000001001d6674 python`pyrun_file + 176
    frame #14: 0x00000001001d60e4 python`pyrun_simple_file + 352
    frame #15: 0x00000001001d5f44 python`PyRun_SimpleFileExFlags + 64
    frame #16: 0x00000001001f883c python`pymain_run_file + 264
    frame #17: 0x00000001001f7e84 python`pymain_run_python + 360
    frame #18: 0x00000001001f7cc4 python`Py_RunMain + 40
    frame #19: 0x0000000100006a20 python`main + 56
    frame #20: 0x00000001832510e0 dyld`start + 2360

To enable symbols, you can update src/CMakeLists.txt and add set(CMAKE_BUILD_TYPE "Debug") after it adds set(CMAKE_BUILD_TYPE ....