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FileDoneAction.m
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FileDoneAction.m
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/* Copyright © 2003, Leaky Puppy Software, Net Monkey Inc.
This file is part of Fob.
Fob is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
Fob is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Fob; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
// FileDoneAction.m
// Fob
//
// Created by Thomas Finley on Wed Jan 29 2003.
// Copyright (c) 2003 Leaky Puppy Software, for Net Monkey Inc. All rights reserved.
// This program is distributed under the terms of the GNU General Public License.
#import "FileDoneAction.h"
#import "DoneActionInputController.h"
@implementation FileDoneAction
- (void)loadSoundFile {
// A few checks to make sure that all is well.
BOOL directory;
[fileSound release];
fileSound = nil;
if (!filePath) return;
if (![[NSFileManager defaultManager] fileExistsAtPath:filePath isDirectory:&directory]) return;
if (directory) return;
fileSound = [[NSSound alloc] initWithContentsOfFile:filePath byReference:YES];
}
- (void)loadScriptFile {
// A few checks to make sure that all is well.
BOOL directory;
NSDictionary *errors = nil;
[fileScript release];
fileScript = nil;
if (!filePath) return;
if (![[NSFileManager defaultManager] fileExistsAtPath:filePath isDirectory:&directory]) return;
if (directory) return;
NSURL *url = [NSURL fileURLWithPath:filePath];
fileScript = [[NSAppleScript alloc] initWithContentsOfURL:url error:&errors];
if (errors) {
NSLog(@"Warning: AppleScript load failed with errors %@", errors);
}
}
- (void)setFilePath:(NSString*)path {
[filePath autorelease];
filePath = [path retain];
if ([DoneActionInputController isSoundAtPath:filePath])
[self loadSoundFile];
if ([DoneActionInputController isScriptAtPath:filePath])
[self loadScriptFile];
}
-(id)initWithFilePath:(NSString *)path {
if (self = [super init]) {
fileSound = nil;
filePath = nil;
fileScript = nil;
opened = NO;
[self setFilePath:path];
}
return self;
}
- (id)initWithCoder:(NSCoder *)coder {
if (self = [super initWithCoder:coder]) {
fileSound = nil;
filePath = nil;
fileScript = nil;
opened = NO;
[self setFilePath:[coder decodeObject]];
}
return self;
}
- (void)encodeWithCoder:(NSCoder *)coder {
[super encodeWithCoder:coder];
[coder encodeObject:filePath];
}
- (void)dealloc {
[self stop];
[filePath release];
[fileSound release];
[super dealloc];
}
- (void)play {
[super play];
if (fileSound) {
[fileSound play];
} else if (!opened && fileScript) {
NSDictionary *error = nil;
[fileScript executeAndReturnError:&error];
opened = YES;
} else if (!opened && filePath) {
if ([[NSWorkspace sharedWorkspace] openFile:filePath] == NO) {
NSLog(@"Could not open file %@.", filePath);
}
opened = YES;
}
}
- (void)stop {
[fileSound stop];
}
- (BOOL)isPlaying {
return [fileSound isPlaying];
}
/* Returns the name of the file path that this done action will play. */
- (NSString *)filePath {
return filePath;
}
- (id)copyWithZone:(NSZone *)zone {
return [[FileDoneAction alloc] initWithFilePath:[self filePath]];
}
@end