diff --git a/vMenu/FunctionsController.cs b/vMenu/FunctionsController.cs index fb91ae84..867e08ca 100644 --- a/vMenu/FunctionsController.cs +++ b/vMenu/FunctionsController.cs @@ -2847,7 +2847,7 @@ private async Task PersonalVehicleOptions() { if (!Game.PlayerPed.IsInVehicle(MainMenu.PersonalVehicleMenu.CurrentPersonalVehicle) && !Game.PlayerPed.IsGettingIntoAVehicle) { - if (Game.PlayerPed.Position.DistanceToSquared(MainMenu.PersonalVehicleMenu.CurrentPersonalVehicle.Position) < 30.0f) + if (Game.PlayerPed.Position.DistanceToSquared(MainMenu.PersonalVehicleMenu.CurrentPersonalVehicle.Position) < 650.0f) { if (Game.IsControlJustReleased(0, Control.VehicleHorn)) {