diff --git a/vMenu/FunctionsController.cs b/vMenu/FunctionsController.cs index 425f160c..c9839d4e 100644 --- a/vMenu/FunctionsController.cs +++ b/vMenu/FunctionsController.cs @@ -1382,9 +1382,9 @@ private async Task WeaponOptions() } // Enable/disable infinite ammo. - if (Game.PlayerPed.Weapons.Current != null && Game.PlayerPed.Weapons.Current.Hash != WeaponHash.Unarmed) + if (IsAllowed(Permission.WPUnlimitedAmmo) && Game.PlayerPed.Weapons.Current != null && Game.PlayerPed.Weapons.Current.Hash != WeaponHash.Unarmed) { - Game.PlayerPed.Weapons.Current.InfiniteAmmo = MainMenu.WeaponOptionsMenu.UnlimitedAmmo && IsAllowed(Permission.WPUnlimitedAmmo); + Game.PlayerPed.Weapons.Current.InfiniteAmmo = MainMenu.WeaponOptionsMenu.UnlimitedAmmo; } if (MainMenu.WeaponOptionsMenu.AutoEquipChute)