From 0c5d4430168197dd8a1199149d5f079b9746af0f Mon Sep 17 00:00:00 2001 From: Peter Swanson Date: Tue, 7 Aug 2018 17:54:18 -0700 Subject: [PATCH] Update README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 4f6e21f..e036ac7 100755 --- a/README.md +++ b/README.md @@ -2,13 +2,13 @@ ### Author: Peter Swanson ## Background -When I first got my HTC VIVE virtual reality headset, I wanted to learn how the basics of developing VR games. +When I first got my HTC VIVE virtual reality headset, I wanted to learn the basics of developing VR games. This is a virtual reality shooting range I built using the Unity game engine. ## Functionality ### Running the game: -Run VR Shooting Range.exe with SteamVR running and an HTC VIVE headset connected. +Run VR Shooting Range.exe with SteamVR running and your HTC VIVE headset connected. ## Files - Scripts/ - Contains the scripts I wrote for this project @@ -16,4 +16,4 @@ Run VR Shooting Range.exe with SteamVR running and an HTC VIVE headset co - VR Shooting Range.exe - The game executable ## Note -This build is heavily compressed to meet Github's file size standards. As a result, meshes and textures look lower than actual quality. \ No newline at end of file +This build is heavily compressed to meet Github's file size standards. As a result, meshes and textures look lower than actual quality.