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This issue was created in the GarageGames Repository (Link to original issue).
The issue was originally created by @MusicMonkey5555 and had a total of 2 comments that may contain additional information. The original issue description is pasted below:
If use the Import Shape into feature, use the current detail level and then change the Object Node and click the save. It saves out everything except the Object Node change.
It just needs to save out a line saying %this.setObjectNode i the onLoad function.
I am going to look into trying to fix it, but figured I would post here first in case it can quickly be fixed by someone who has already messed with the code.
The text was updated successfully, but these errors were encountered:
This issue was created in the GarageGames Repository (Link to original issue).
The issue was originally created by @MusicMonkey5555 and had a total of 2 comments that may contain additional information. The original issue description is pasted below:
If use the Import Shape into feature, use the current detail level and then change the Object Node and click the save. It saves out everything except the Object Node change.
It just needs to save out a line saying %this.setObjectNode i the onLoad function.
I am going to look into trying to fix it, but figured I would post here first in case it can quickly be fixed by someone who has already messed with the code.
The text was updated successfully, but these errors were encountered: