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Teleports with warmups currently get charged upon command usage, instead of later on, meaning a cancelled teleport takes the player's money.
We should be charging only when the teleport happens.
The text was updated successfully, but these errors were encountered:
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LlmDl
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Please explain your feature request to the best of your abilities:
Teleports with warmups currently get charged upon command usage, instead of later on, meaning a cancelled teleport takes the player's money.
We should be charging only when the teleport happens.
The text was updated successfully, but these errors were encountered: