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Reconsider graphics library #8

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TricksterGuy opened this issue Jun 30, 2017 · 2 comments
Open

Reconsider graphics library #8

TricksterGuy opened this issue Jun 30, 2017 · 2 comments

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@TricksterGuy
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TricksterGuy commented Jun 30, 2017

I am weighing one of 3 options here

  1. Fork and support sf2dlib. sf2dlib is very easy to use and its a shame that it has been deprecated. I'm already using a fork of sf2dlib now with a few minor API changes.

  2. Fork and support cpp3ds. cpp3ds would be more easy to use a lot of work has been done here and it is a shame it won't be completed.

  3. Using citro3d directly. Don't really like this option, I feel that this is too low level of an api to use, and I would just simply make wrappers around all of the functions anyway.

@TricksterGuy TricksterGuy changed the title Replace usage of sf2d to citro3d Reconsider graphics library Aug 13, 2017
@zetaPRIME
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You could take a few pieces of https://github.com/zetaPRIME/libstarlight/ (namely RenderCore and some of the image loading in ThemeManager); it should make using citro3d quite a bit less annoying, at the very least.

@TricksterGuy
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Will take a look, kinda interested in the UI stuff that you mention in your README because uggggh doing an implementation by scratch is a pain.

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