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Scriptable Object Coupling

Made with Unity

Implementation of loose coupling via scriptable objects as described by Ryan Hipple in his talk "Game Architecture with Scriptable Objects" at Unite Austin 2017

1. Requirements

  • Git installed and accessible via the command-line interface.

2. Installation

Open the package manager in Unity and add each package below by selecting the "Add package from git URL..." option.

Package Name Package URL
1 com.tuntenfisch.scriptable-object-coupling https://github.com/Tuntenfisch/Scriptable-Object-Coupling.git