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KNOWN_ISSUES.md

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TweakScale Companion :: Firespitter :: Known Issues

  • A glitch on the UI_FloatRange was playing havoc with Tweakscale's attempts to rescale the FSbuoyancy BaseField.
    • You just can't change the min and max values once these values are read from the prefab - not only Editor, but the KSP engine itself restores these values all the time.
    • The solution was to deactivate the FSbuoyancy from the UI, adding a new UI_Control using percentage (as the helper also suffered the same problem) and then feeding the original FSbuoyancy BaseField with the correct value calculated in runtime.
    • The concrete values (current and max) are also added to PAW for diagnosing purposes.
  • Parts with FSbuyoancy and FSrudder (as FS4SFT Seaplane Float (Tail)) are behaving a bit weird on turning. They start to turn correctly, but suddenly the ship turns on the other way. Not sure if TweakScale related or not, yet.