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Hopper Top Divot Breaks Automation. #109

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Divineaspect opened this issue May 1, 2020 · 1 comment
Open

Hopper Top Divot Breaks Automation. #109

Divineaspect opened this issue May 1, 2020 · 1 comment
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bug Something isn't working as expected compatibility Issues related to compatibility with another mod help wanted Pull Requests for this issue are encouraged

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@Divineaspect
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So the Divot in the top of the hoppers causes items to not be pushed across them like vanilla hoppers.
This means that they can't be used for in world changes of item stacks (such as create), or flowing water distribution systems (since the items all catch on the first lip).

@Divineaspect
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I have rather no idea why vanilla hoppers work and these don't, maybe something with the aquatic update?

@BlayTheNinth BlayTheNinth added the compatibility Issues related to compatibility with another mod label May 9, 2020
@BlayTheNinth BlayTheNinth added help wanted Pull Requests for this issue are encouraged bug Something isn't working as expected labels Aug 19, 2021
@BlayTheNinth BlayTheNinth moved this to 🍽️ Ready for Development in Issues Sep 25, 2022
@BlayTheNinth BlayTheNinth moved this from 🎯 Ready for Development to 📧 On Hold / Awaiting Feedback in Issues Jul 10, 2023
@BlayTheNinth BlayTheNinth removed the 1.16 label Dec 6, 2023
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Labels
bug Something isn't working as expected compatibility Issues related to compatibility with another mod help wanted Pull Requests for this issue are encouraged
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Status: 📧 On Hold
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