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set.c
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set.c
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#include <assert.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct Item {
char *value;
struct Item *next;
} Item;
static Item *newItem(char *value) {
Item *ptr = malloc(sizeof(Item));
ptr->value = value;
ptr->next = NULL;
return ptr;
}
/**
* A set data structure, unordered with no duplicate values, implemented as a
* hash table. Will hash string keys deterministically to numerical indices
* (using an admittedly naive hashing function) and store values at those hashed
* indices to provide more efficient lookup times. This implementation will
* handle collisions by simply storing multiple values at the same hashed index
* in a linked list structure.
*/
typedef struct HashTable {
int numBuckets;
int length;
Item **array;
} Set;
Set *newSet(int numBuckets) {
if (numBuckets < 1) {
printf("Error: number of buckets must be positive.\n");
return NULL;
}
Set *ptr = malloc(sizeof(Set));
ptr->numBuckets = numBuckets;
ptr->length = 0;
ptr->array = calloc(numBuckets, sizeof(Item *));
return ptr;
}
static int hash(char *string, int size) {
int hashed = 0;
for (int i = 0; string[i]; i++) {
hashed += string[i];
}
return hashed % size;
}
/** Returns the number of items in a set. */
int size(Set *set) { return set->length; }
/** Returns whether or not a set is empty. */
bool isEmpty(Set *set) { return size(set) == 0; }
/**
* Adds a value to a set (if it is not already present).
*
* @param set A pointer to the set.
* @param value The value to add.
* @return `0` if the value was successfully added, `1` if the value was already
* present in the set.
*/
int add(Set *set, char *value) {
int index = hash(value, set->numBuckets);
if (set->array[index]) {
Item *currentItem = set->array[index];
if (strcmp(currentItem->value, value) == 0) {
// Matching value is present
return 1;
}
while (currentItem->next) {
currentItem = currentItem->next;
if (strcmp(currentItem->value, value) == 0) {
// Matching value is present
return 1;
}
}
// Add new value item
currentItem->next = newItem(value);
} else {
// Add new value item
set->array[index] = newItem(value);
}
set->length++;
return 0;
}
/** Checks for the presence of a given value in a set. */
bool has(Set *set, char *value) {
int index = hash(value, set->numBuckets);
Item *currentItem = set->array[index];
while (currentItem) {
if (strcmp(currentItem->value, value) == 0) {
return true;
}
currentItem = currentItem->next;
}
// Value was not found
return false;
}
/**
* Removes a value from a set (if present).
*
* @param set A pointer to the set.
* @param value The value to remove.
* @return `0` if a value was removed, `1` if the value was not present in the
* set.
*/
int del(Set *set, char *value) {
int index = hash(value, set->numBuckets);
if (!set->array[index])
return 1;
if (strcmp(set->array[index]->value, value) == 0) {
Item *deletedItem = set->array[index];
set->array[index] = set->array[index]->next;
set->length--;
free(deletedItem);
return 0;
}
Item *previousItem = set->array[index];
Item *currentItem = set->array[index]->next;
while (currentItem) {
if (strcmp(currentItem->value, value) == 0) {
previousItem->next = currentItem->next;
set->length--;
free(currentItem);
return 0;
}
previousItem = currentItem;
currentItem = currentItem->next;
}
// Value was not present
return 1;
}
/** Clears the contents of a set. */
void clear(Set *set) {
for (int i = 0; i < set->numBuckets; i++) {
Item *currentItem = set->array[i];
while (currentItem) {
Item *nextItem = currentItem->next;
free(currentItem);
currentItem = nextItem;
}
set->array[i] = NULL;
}
set->length = 0;
}
/**
* Frees the allocated memory for a set, its internal array, and its contents.
*/
void destroy(Set *set) {
clear(set);
free(set->array);
free(set);
}
/**
* Prints the contents of a set to the console (in an arbitrary order determined
* by internal structure, not by values or insertion order).
*/
void print(Set *set) {
printf("{");
bool firstItemAlreadyPrinted = false;
for (int i = 0; i < set->numBuckets; i++) {
Item *currentItem = set->array[i];
while (currentItem) {
if (firstItemAlreadyPrinted) {
printf(",");
} else {
firstItemAlreadyPrinted = true;
}
printf(" \"%s\"", currentItem->value);
currentItem = currentItem->next;
}
}
printf(" }\n");
}
int main() {
assert(newSet(0) == NULL);
Set *s = newSet(100);
assert(isEmpty(s));
assert(size(s) == 0);
assert(del(s, "things") == 1);
print(s);
add(s, "legs");
add(s, "tails");
assert(has(s, "legs"));
assert(has(s, "tails"));
print(s);
add(s, "legs");
assert(has(s, "legs"));
assert(!isEmpty(s));
assert(size(s) == 2);
print(s);
assert(!has(s, "eyes"));
assert(del(s, "tails") == 0);
assert(!has(s, "tails"));
print(s);
assert(del(s, "noses") == 1);
assert(del(s, "tails") == 1);
clear(s);
assert(isEmpty(s));
assert(!has(s, "legs"));
print(s);
destroy(s);
printf("All tests passed successfully.\n");
return 0;
}