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Luke Aeschleman edited this page Oct 5, 2017 · 10 revisions

Clue at Wilson Library is a bi-annual, live-action Clue game. Each semester, ~85 students get to search for clues, answer questions, interrogate suspects and try to solve the mystery in Wilson Library. The Wilson Clue App is a multi-purpose application that allows committee members to create and manage games, and provides a mobile UI for players during the game.

Gameplay Overview

Teams of 3-5 students are asked to find the Who (Suspect), What (Library Location), and Where (Collection Item) of our investigation. Finding the Who and Where requires teams to go to various places in the library and complete a task. Completion grants access to a Suspect who provides a testimony. The testimony has clues for the Who and Where answer. Students repeat this process until they've interrogated all six suspects. There is a third minigame, the Evidence Room, that will identify the What. Once all the information is gathered, teams submit an indictment and can continue gaining points by completing more tasks. At the end of the night, the team with the most points and a correct indictment wins.

If you have more questions about gameplay or the game in general, you can contact wilsonclue@listserv.unc.edu

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