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You will be creating tile prefabs that can fit well with this theme. You will need to generate code that is able to utilize the generation algorithm, and put the prefabs in the correct spot/orientation. You only need to worry about generating the map itself and the aesthetic, do not worry about generating mobs/the portal/entrance/etc.
You will be creating tile prefabs that can fit well with this theme. You will need to generate code that is able to utilize the generation algorithm, and put the prefabs in the correct spot/orientation. You only need to worry about generating the map itself and the aesthetic, do not worry about generating mobs/the portal/entrance/etc.
Isometric Tiles:
https://assetstore.unity.com/packages/2d/environments/isotile-universe-245686
Themes to reference/use if needed:
https://penusbmic.itch.io/the-dark-series-camp-props-parallax-forest
https://penusbmic.itch.io/the-dark-series-camp-hideout
https://penusbmic.itch.io/the-dark-series-ancient-caves-tileset
https://penusbmic.itch.io/dark-top-down-homes-shelters
Mobs (tint the assets green):
https://penusbmic.itch.io/the-dark-series-character-pack-2
Bomb Droid
Dagger Mushroom
Mushroom Archer
Boss:
https://penusbmic.itch.io/the-dark-series-col
Rock Robot Boss (The Colossal Boss)
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