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Switching between the different applications is somewhat tedious and annoying. I propose to make a Launcher application which is able to create instances of the different applications from a single GUI, without having to open/close each application.
There are some challenges associated with cross talk between the applications if hardware is shared, however the underlying structure of the code should be such that the hardware can only be used by any particular application at any given time. That is, if two applications try to use the same hardware then the latter call will error out.
It would be nice if the GUI was able to indicate when hardware is in use, but it will be difficult to program this functionality since the apps were designed to be very standalone. I do not intend to implement this functionality into the launcher application at this time.
The text was updated successfully, but these errors were encountered:
Switching between the different applications is somewhat tedious and annoying. I propose to make a Launcher application which is able to create instances of the different applications from a single GUI, without having to open/close each application.
There are some challenges associated with cross talk between the applications if hardware is shared, however the underlying structure of the code should be such that the hardware can only be used by any particular application at any given time. That is, if two applications try to use the same hardware then the latter call will error out.
It would be nice if the GUI was able to indicate when hardware is in use, but it will be difficult to program this functionality since the apps were designed to be very standalone. I do not intend to implement this functionality into the launcher application at this time.
The text was updated successfully, but these errors were encountered: