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usability and features #26

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StefanoCecere opened this issue Jan 3, 2019 · 0 comments
Open

usability and features #26

StefanoCecere opened this issue Jan 3, 2019 · 0 comments

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@StefanoCecere
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after one day workshop with kids (10/12y) these are my main requests to allow them do next GGJ (maybe i'll submit some PR if you agree):

  1. move the Playground components scripts in a custom menu
  2. improve the wander script with container area (or radius)
  3. create a generic bullet that decreases 1 health live to the enemy, destroying it at 0 lives. this allows bosses and different enemies
  4. set Gravity to 0 as default always
  5. check integration with Fungus framework ( https://github.com/snozbot/fungus/ ) to not reinvent the wheel for so many features like dialogs and animations)
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