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the jump scrip, even with a 'ground' tag still seems to let player jump a little higher than they should. I thought the 'ground' tag would allow player to jump once and then drop back down (depending on gravity, drag etc) but it seems even with platform elements tagged with 'ground' you can still make player jump more than they should
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Yeah, maybe I can check the normal in a range (so if Y is more than 0, should be a valid platform). That might introduce more bugs than fix things… we'll see. It's not a super high priority issue, but I'll leave it open as a reminder.
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The text was updated successfully, but these errors were encountered: