-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathindex.js
69 lines (53 loc) · 1.78 KB
/
index.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
let userScore = 0;
let compScore = 0;
const choices = document.querySelectorAll(".choice");
const userScorePara = document.querySelector("#user-score");
const compScorePara = document.querySelector("#computer-score");
const GenCompChoice = () => {
const options = ["rock", "paper", "scissor"];
const randint = Math.floor(Math.random() * 3);
return options[randint];
}
const msg = document.querySelector("#msg");
const drawGame = () => {
console.log("It is a draw game");
msg.innerText = "Game was Draw";
msg.style.backgroundColor = "#610cb0";
}
const winner = (userWin, userChoice, compChoice) => {
if (userWin) {
userScore++;
userScorePara.innerText = userScore;
msg.innerText = `You won ${userChoice} beats ${compChoice}`;
msg.style.backgroundColor = "green";
} else {
compScore++;
compScorePara.innerText = compScore;
msg.innerText = `You lost ${compChoice} beats ${userChoice}`;
msg.style.backgroundColor = "red";
}
}
const playGame = (userChoice) => {
const compChoice = GenCompChoice();
console.log("user choice is:", userChoice);
console.log("computer choice is:", compChoice);
if (userChoice === compChoice) {
drawGame();
} else {
let userWin = true;
if (userChoice == "rock") {
userWin = compChoice === "paper" ? false : true;
} else if (userChoice == "paper") {
userWin = compChoice === "scissor" ? false : true;
} else {
userWin = compChoice === "rock" ? false : true;
}
winner(userWin, userChoice, compChoice);
}
}
choices.forEach((choice) => {
choice.addEventListener("click", () => {
const userChoice = choice.getAttribute("id")
playGame(userChoice)
})
})