[WIP] Supported Features #16
GeorgeS2019
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Can you explain what "Compress textures => fbx model imported without texture" means? I think this should work. What issues did you run into? file1Animation.fbx Should be working now. Though there are still known bugs with humanoid animations, especially for cases where non-human child bones or meshes are animated too. |
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FYI: Alternative Unitypackage importer for godot
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Update 16th May, use Godot4.0.3
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