Throw only works from bottom to top #64
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Powershooter83
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Hello everyone, I have a problem with my gameobjects that use the UXRGrabbableObject.
I actually want a user to be able to throw balls etc. (with a nice realistic throwing path). However, the whole thing only works if I move my palm with the controller from bottom to top. (It goes in the direction of throwing a bowling ball) So throwing parabolas etc. work correctly.
However, if I want to throw the whole thing like a real ball or, as an example, a baseball, the ball suddenly has a much higher gravity and falls almost directly to the ground. (If I adjust the vertical release speeds in the UXRGrabbableObject, it simply flies about 2m further and directly to the ground).
The Rigidbody on the GameObject is selected in the UXRGrabbableObject. I use 2022.3.16f1 with UltimateXR 0.9.6 and a Meta Quest 3
Thanks for the help 🙂
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