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Can we please have an example of using request_full_match_info without using classes?
The text was updated successfully, but these errors were encountered:
The working version, I figured out how it all works.
from steam.client import SteamClient from csgo.client import CSGOClient from csgo.enums import ECsgoGCMsg from csgo import sharecode client = SteamClient() cs = CSGOClient(client) def getSharecodeInfo(matchcode: str): info = sharecode.decode(matchcode) return info @client.on('logged_on') def start_csgo(): cs.launch() @cs.on('ready') def gc_ready(): print("[CS-GO] info: %s" % cs.ready) Sharecode = getSharecodeInfo("SHARE CODE THIS!!!!") cs.request_full_match_info(matchid=Sharecode['matchid'], outcomeid=Sharecode['outcomeid'], token=Sharecode['token']) response = cs.wait_event('full_match_info') print("[CS-GO] response: %s" % response) client.cli_login(username="LOGIN STEAM ACCOUNT THIS!!!!", password="PASSWORD STEAM ACCOUNT THIS!!!!") client.run_forever()
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Thank you!!!
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Can we please have an example of using request_full_match_info without using classes?
The text was updated successfully, but these errors were encountered: