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Aimpunch causes server hit registration to be aimed higher than the client. #3790

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Smrekishs opened this issue Jun 28, 2024 · 0 comments

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@Smrekishs
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Smrekishs commented Jun 28, 2024

Your system information

  • Have you checked for system updates?: [Yes/No] Yes

Please describe your issue in as much detail as possible:

2024-06-29.01-42-11-1.mp4

Expected Behaviour: Server and Client hits in the same spot despite I'm getting aimpunched.

Actual Behaviour: Getting aimpunched and shooting at the same time causes the server hit registration (Blue cubes) to be aimed higher up than the client (Red cubes).

I don't know which update cause this behaviour started but I suspect it's been in the game for a long time.

Steps for reproducing this issue:

  1. Get a player to continiously shoot you ( I used a bot )
  2. Shoot your gun until the bug happens ( Shotguns make noticing the bug easier )
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