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mouse looking bug and changelevel crash with a mod being updated to latest hl engine #1521

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sixcentgeorge opened this issue May 28, 2014 · 3 comments

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@sixcentgeorge
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i try to update my first mod that was based on opposing force dll :
opposing life2life
as i made it already low and high def the day it was published , i have not so much to do ....
but i already have found a lot of bugs .

you can get the first beta ;
opl_steamos_beta1.exe 395.6 MB
[url]https://mega.co.nz/#!zRIyxSDQ!SQU9Z7IMspLvF88UuuT4CXkj2GwtqeFQRH6W0ikjWDY[/url]

first bug i have is the mouse look , it does not turn around the player . the mouse is looking like a window , i tested windows and steamos , it is the same .
i made a video : [url]http://youtu.be/kWXz6Rgk7pI[/url]

i found others bugs , with steamos the game windows gets closed when i reach the changelevel .
with windows , with the metamod dll from metamod-p , the single player game crash when i am back from the lab and find the first barney shooting zombie . at level change it closes the game windows
the console is also spammed by message about addresses , same goes with the amxmodx metamod without game crashing :

Can't find address: 2866d590
Can't find address: 2866d590
Loading game from SAVE\c1a0a.HL1...
ERROR: couldn't open.
Loading game from SAVE\c1a0d.HL1...
Loading game from SAVE\c1a0b.HL1...
ERROR: couldn't open.
Loading decals from c1a0d
Loading decals from c1a0b
Ca't find address: 285cb1a0
Can't find address: 285cb1a0
Can't find address: 285cb1a0
Can't find address: 285cb1a0

i wonder where is the bug , when i play hl or opfor the mouse behave normally . i checked config files and all seems normal . any idea if there is a simple setting to change or if that requires an update ?

@sixcentgeorge
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i tested steamos with the gamepad-xbox enabled , if the joystick-look is enabled , then player is watching above and turning , if jlook is disabled then player move-turn around his position .
if i touch buttons of the gamepad that has no effect

edit : i have just installed mint rc 17 and the mod does not crash when level change but mouse still behave "in the window" , the xbox pad is doing the turn-around

@dtugend
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dtugend commented Jun 5, 2014

That mouse-in-the-window bug is a known bug with the current engine / HL-SDK, see here.
As described there you could apply SDL_SetRelativeMouseMode yourself, until it is fixed.

@sixcentgeorge
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this morning with linux , i tried the beta [ that changed nothing ] and then i renamed the folder from oplife to gearbox and got the mouse behaving like normal . there should be a path bug somewhere in the code

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