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CNFGRasterizer.h
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CNFGRasterizer.h
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//Don't call this file yourself. It is intended to be included in any drivers which want to support the rasterizer plugin.
#ifdef RASTERIZER
#include "CNFGFunctions.h"
#include <stdlib.h>
#include <stdint.h>
static uint32_t * buffer = 0;
static short bufferx;
static short buffery;
void CNFGInternalResize( short x, short y )
{
bufferx = x;
buffery = y;
if( buffer ) free( buffer );
buffer = malloc( bufferx * buffery * 4 );
}
static uint32_t SWAPS( uint32_t r )
{
uint32_t ret = (r&0xFF)<<16;
r>>=8;
ret |= (r&0xff)<<8;
r>>=8;
ret |= r;
return ret;
}
uint32_t CNFGColor( uint32_t RGB )
{
CNFGLastColor = SWAPS(RGB);
return CNFGLastColor;
}
void CNFGTackSegment( short x1, short y1, short x2, short y2 )
{
short tx, ty;
float slope, lp;
short dx = x2 - x1;
short dy = y2 - y1;
if( !buffer ) return;
if( dx < 0 ) dx = -dx;
if( dy < 0 ) dy = -dy;
if( dx > dy )
{
short minx = (x1 < x2)?x1:x2;
short maxx = (x1 < x2)?x2:x1;
short miny = (x1 < x2)?y1:y2;
short maxy = (x1 < x2)?y2:y1;
float thisy = miny;
slope = (float)(maxy-miny) / (float)(maxx-minx);
for( tx = minx; tx <= maxx; tx++ )
{
ty = thisy;
if( tx < 0 || ty < 0 || ty >= buffery ) continue;
if( tx >= bufferx ) break;
buffer[ty * bufferx + tx] = CNFGLastColor;
thisy += slope;
}
}
else
{
short minx = (y1 < y2)?x1:x2;
short maxx = (y1 < y2)?x2:x1;
short miny = (y1 < y2)?y1:y2;
short maxy = (y1 < y2)?y2:y1;
float thisx = minx;
slope = (float)(maxx-minx) / (float)(maxy-miny);
for( ty = miny; ty <= maxy; ty++ )
{
tx = thisx;
if( ty < 0 || tx < 0 || tx >= bufferx ) continue;
if( ty >= buffery ) break;
buffer[ty * bufferx + tx] = CNFGLastColor;
thisx += slope;
}
}
}
void CNFGTackRectangle( short x1, short y1, short x2, short y2 )
{
short minx = (x1<x2)?x1:x2;
short miny = (y1<y2)?y1:y2;
short maxx = (x1>=x2)?x1:x2;
short maxy = (y1>=y2)?y1:y2;
short x, y;
if( minx < 0 ) minx = 0;
if( miny < 0 ) miny = 0;
if( maxx >= bufferx ) maxx = bufferx-1;
if( maxy >= buffery ) maxy = buffery-1;
for( y = miny; y <= maxy; y++ )
{
uint32_t * bufferstart = &buffer[y * bufferx + minx];
for( x = minx; x <= maxx; x++ )
{
(*bufferstart++) = CNFGLastColor;
}
}
}
void CNFGTackPoly( RDPoint * points, int verts )
{
short minx = 10000, miny = 10000;
short maxx =-10000, maxy =-10000;
short i, x, y;
//Just in case...
if( verts > 32767 ) return;
for( i = 0; i < verts; i++ )
{
RDPoint * p = &points[i];
if( p->x < minx ) minx = p->x;
if( p->y < miny ) miny = p->y;
if( p->x > maxx ) maxx = p->x;
if( p->y > maxy ) maxy = p->y;
}
if( miny < 0 ) miny = 0;
if( maxy >= buffery ) maxy = buffery-1;
for( y = miny; y <= maxy; y++ )
{
short startfillx = maxx;
short endfillx = minx;
//Figure out what line segments intersect this line.
for( i = 0; i < verts; i++ )
{
short pl = i + 1;
if( pl == verts ) pl = 0;
RDPoint ptop;
RDPoint pbot;
ptop.x = points[i].x;
ptop.y = points[i].y;
pbot.x = points[pl].x;
pbot.y = points[pl].y;
//printf( "Poly: %d %d\n", pbot.y, ptop.y );
if( pbot.y < ptop.y )
{
RDPoint ptmp;
ptmp.x = pbot.x;
ptmp.y = pbot.y;
pbot.x = ptop.x;
pbot.y = ptop.y;
ptop.x = ptmp.x;
ptop.y = ptmp.y;
}
//Make sure this line segment is within our range.
//printf( "PT: %d %d %d\n", y, ptop.y, pbot.y );
if( ptop.y <= y && pbot.y >= y )
{
short diffy = pbot.y - ptop.y;
uint32_t placey = (uint32_t)(y - ptop.y)<<16; //Scale by 16 so we can do integer math.
short diffx = pbot.x - ptop.x;
short isectx;
if( diffy == 0 )
{
if( pbot.x < ptop.x )
{
if( startfillx > pbot.x ) startfillx = pbot.x;
if( endfillx < ptop.x ) endfillx = ptop.x;
}
else
{
if( startfillx > ptop.x ) startfillx = ptop.x;
if( endfillx < pbot.x ) endfillx = pbot.x;
}
}
else
{
//Inner part is scaled by 65536, outer part must be scaled back.
isectx = (( (placey / diffy) * diffx + 32768 )>>16) + ptop.x;
if( isectx < startfillx ) startfillx = isectx;
if( isectx > endfillx ) endfillx = isectx;
}
//printf( "R: %d %d %d\n", pbot.x, ptop.x, isectx );
}
}
//printf( "%d %d %d\n", y, startfillx, endfillx );
if( endfillx >= bufferx ) endfillx = bufferx - 1;
if( endfillx >= bufferx ) endfillx = buffery - 1;
if( startfillx < 0 ) startfillx = 0;
if( startfillx < 0 ) startfillx = 0;
unsigned int * bufferstart = &buffer[y * bufferx + startfillx];
for( x = startfillx; x <= endfillx; x++ )
{
(*bufferstart++) = CNFGLastColor;
}
}
//exit(1);
}
void CNFGClearFrame()
{
int i, m;
uint32_t col = 0;
short x, y;
CNFGGetDimensions( &x, &y );
if( x != bufferx || y != buffery || !buffer )
{
bufferx = x;
buffery = y;
buffer = malloc( x * y * 8 );
}
m = x * y;
col = CNFGColor( CNFGBGColor );
for( i = 0; i < m; i++ )
{
//printf( "Got: %d %p %d\n", m, buffer, i );
buffer[i] = col;
}
}
void CNFGTackPixel( short x, short y )
{
if( x < 0 || y < 0 || x >= bufferx || y >= buffery ) return;
buffer[x+bufferx*y] = CNFGLastColor;
}
void CNFGSwapBuffers()
{
CNFGUpdateScreenWithBitmap( (long unsigned int*)buffer, bufferx, buffery );
}
#endif