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[BUG]: ErrorOutOfHostMemory when using Vulkan #3515

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Gabri9094 opened this issue Jan 29, 2025 · 2 comments
Open
1 task done

[BUG]: ErrorOutOfHostMemory when using Vulkan #3515

Gabri9094 opened this issue Jan 29, 2025 · 2 comments
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@Gabri9094
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Is there an existing issue for this?

  • I have searched the existing issues

Affected Build(s)

v0.2.0.3731

Description of Issue

When i use Vulkan the app instanly crash at start. I use Vulkan even with pcsx2 and rpcs3 and it never happened so i don't think it's related to incompatibility with Vulkan.
With opengl it goes fine but i can't play a game (Velocity Ultra), because it goes black screen even on android, on Vulkan it goes well but again, on my pc the app doesn't start

Expected Behavior

It should start and play games

Reproduction Steps

I just click on the .exe file, the app starts, it gives me the error in the log file and it crashes instanly

Log File

[12:54:32.999] |I| [config::init_config]: backend-renderer: Vulkan
[12:54:33.000] |I| [config::init_config]: log-level: Trace
[12:54:33.061] |I| [SDL_main]: Vita3K v0.2.0 3731-f0c22ea2
[12:54:33.062] |I| [SDL_main]: OS: Microsoft Windows 11 (build 26100)
[12:54:33.062] |I| [SDL_main]: CPU: 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz | 8 Threads | 2.803 GHz
[12:54:33.062] |I| [SDL_main]: Available ram memory: 7932 MiB
[12:54:33.065] |I| [app::init]: Base path: "C:\ps vita"
[12:54:33.065] |I| [app::init]: User pref path: "C:\Users\gbone\AppData\Roaming\Vita3K\Vita3K"
[12:54:33.349] |I| [renderer::vulkan::VKState::create]: Vulkan device: Microsoft Direct3D12 (Microsoft Basic Render Driver)
[12:54:33.350] |I| [renderer::vulkan::VKState::create]: Driver version: 24.2.99
[12:54:33.350] |I| [renderer::vulkan::VKState::create]: Using a page table for memory mapping
[12:54:33.351] |I| [renderer::vulkan::VKState::create]: Memory mapping is enabled
[12:54:33.361] |I| [renderer::vulkan::ScreenRenderer::setup]: Present mode: Mailbox
[12:54:33.365] |C| [logging::init::<lambda_2>::operator ()]: Unhandled C++ exception. vk::Device::allocateCommandBuffers: ErrorOutOfHostMemory

System Configuration

CPU: Intel Core i7-1165G7
GPU/Driver: Intel Iris Pro Graphics 6200 (integrated GPU)
RAM: 8gb
OS: Windows 11

@Gabri9094 Gabri9094 added the bug Something isn't working label Jan 29, 2025
@ikhoeyZX
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ikhoeyZX commented Feb 1, 2025

[renderer::vulkan::VKState::create]: Vulkan device: Microsoft Direct3D12 (Microsoft Basic Render Driver)
i wonder why it using basic driver (software render)

make sure you install gpu driver or try use dxvk or use opengl instead

@Gabri9094
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Thanks a lot, it worked with dxvk and changing the setting to my driver (the app put automatic)

For the future'sake:
I was already using my drivers; Opengl didn't work with that game

About the game Velocity Ultra:
It works with vulkan with standard render (it would go black screen otherwise)

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