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conflicting system order ambiguity test
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[package] | ||
name = "ci" | ||
version = "0.1.0" | ||
edition = "2021" | ||
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[dependencies] | ||
bevy = "0.15.0" | ||
bevy_audio = "0.15.0" | ||
bevy_rapier3d = { path = "../bevy_rapier3d" } | ||
bevy_rapier2d = { path = "../bevy_rapier2d" } | ||
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[[bin]] | ||
name = "ambiguity_detection" | ||
test = false | ||
bench = false |
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//! A test to confirm that `bevy` doesn't regress its system ambiguities count when using [`DefaultPlugins`]. | ||
//! This is run in CI. | ||
//! | ||
//! Note that because this test requires rendering, it isn't actually an integration test! | ||
//! Instead, it's secretly an example: you can run this test manually using `cargo run --example ambiguity_detection`. | ||
use bevy::{ | ||
ecs::schedule::{InternedScheduleLabel, LogLevel, ScheduleBuildSettings}, | ||
log::LogPlugin, | ||
prelude::*, | ||
utils::HashMap, | ||
}; | ||
use bevy_rapier2d::plugin::NoUserData; | ||
use bevy_rapier3d::plugin::RapierPhysicsPlugin; | ||
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fn main() { | ||
check_ambiguities(RapierPhysicsPlugin::<NoUserData>::default(), true); | ||
check_ambiguities( | ||
RapierPhysicsPlugin::<NoUserData>::default().in_fixed_schedule(), | ||
false, | ||
); | ||
} | ||
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fn check_ambiguities(plugin: RapierPhysicsPlugin, set_logger: bool) { | ||
let mut app = App::new(); | ||
app.add_plugins((MinimalPlugins, TransformPlugin, AssetPlugin::default())); | ||
if set_logger { | ||
app.add_plugins(LogPlugin::default()); | ||
} | ||
app.add_plugins(plugin); | ||
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let main_app = app.main_mut(); | ||
configure_ambiguity_detection(main_app); | ||
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app.finish(); | ||
app.cleanup(); | ||
app.update(); | ||
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let main_app_ambiguities = count_ambiguities(app.main()); | ||
assert_eq!( | ||
main_app_ambiguities.total(), | ||
0, | ||
"Main app has unexpected ambiguities among the following schedules: \n{main_app_ambiguities:#?}.", | ||
); | ||
} | ||
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/// Contains the number of conflicting systems per schedule. | ||
#[derive(Debug, Deref, DerefMut)] | ||
struct AmbiguitiesCount(pub HashMap<InternedScheduleLabel, usize>); | ||
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impl AmbiguitiesCount { | ||
fn total(&self) -> usize { | ||
self.values().sum() | ||
} | ||
} | ||
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fn configure_ambiguity_detection(sub_app: &mut SubApp) { | ||
let mut schedules = sub_app.world_mut().resource_mut::<Schedules>(); | ||
for (_, schedule) in schedules.iter_mut() { | ||
schedule.set_build_settings(ScheduleBuildSettings { | ||
ambiguity_detection: LogLevel::Ignore, | ||
use_shortnames: false, | ||
..default() | ||
}); | ||
} | ||
} | ||
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/// Returns the number of conflicting systems per schedule. | ||
fn count_ambiguities(sub_app: &SubApp) -> AmbiguitiesCount { | ||
let schedules = sub_app.world().resource::<Schedules>(); | ||
let mut ambiguities = HashMap::new(); | ||
for (_, schedule) in schedules.iter() { | ||
let ambiguities_in_schedule = schedule.graph().conflicting_systems().len(); | ||
ambiguities.insert(schedule.label(), ambiguities_in_schedule); | ||
} | ||
AmbiguitiesCount(ambiguities) | ||
} |