diff --git a/data/patchlogs.json b/data/patchlogs.json index bfc5903..fef2eb7 100644 --- a/data/patchlogs.json +++ b/data/patchlogs.json @@ -1,4 +1,14 @@ [ + { + "name": "The Lotus Eaters: Hotfix 36.1.3", + "url": "https://forums.warframe.com/topic/1410851-the-lotus-eaters-hotfix-3613/", + "date": "2024-08-27T20:08:09Z", + "additions": "", + "changes": "Made several improvements to Duviri sounds. \nChanged Akarius Prime’s shot sound to be less high-pitched.    \nUpdated the position of the Ares Helmet on Styanax so that it is rotated slightly lower at the Artist’s request.\nThis also fixes gaps in the mesh from appearing.\n", + "fixes": "Netracell Changes & Fixes:\nFixed the following issues with the Saya’s Vigil Quest: \nFixed being unable to progress in the Saya’s Vigil Quest after loading into Cetus while in a Squad with a player who had completed it. \nSince this is intended to be a Solo quest, a popup will now ask you to leave your Squad to begin it. \nFixed being unable to replay Saya’s Vigil due to objective markers not appearing. \nFixed enemies not spawning if Host Migration occurs at the start of an Alchemy mission in the Circuit. \nFixed being unable to further target enemies with Atlas’ Landslide after they’ve been Petrified and have been ragdolled by Landslide’s 3rd hit. \nFixed the “Don’t Blow It” (Complete 12 Conduits in Disruption) Nightwave Act not tracking progress for Clients. \nFixed the Maginav Prime Signa offset being too high on most Warframes. \nFixed mesh scale of the Corachrix Shoulder Armor when equipped on Banshee’s Voidshell Skin. \nFixed Lotus’ facial animations jittering during The Lotus Eaters cutscenes. \nFixed a floating Aggri Formation near the Northwind Village in Duviri. \nFixed Sevagoth Prime's Shadow Helmet showing as a cosmetic that you do not own in the inbox message received after purchasing Prime Access. \nFixes towards a crash that occurs in Railjack missions. \nFixed a crash caused by a combination of Mirage and the Synoid Simulor in the Simulacrum. \nFixed a script error on SteamDeck caused by interacting with a Loc-Pin after it had been placed.\nFor list of known issues for The Lotus Eaters that require future code changes and or did not make it into this Hotfix, visit our dedicated thread:\nhttps://forums.warframe.com/topic/1409843-the-lotus-eaters-known-issues/\n\n", + "description": "Note: We are looking to increase the visibility of the border, as it is at times difficult to see, especially with an abundance of enemies around.", + "type": "Hotfix" + }, { "name": "PCThe Lotus Eaters: Hotfix 36.1.2", "url": "https://forums.warframe.com/tags/PC/",