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ui_dialog.h
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ui_dialog.h
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/********************************************************************************
** Form generated from reading UI file 'dialog.ui'
**
** Created by: Qt User Interface Compiler version 5.9.0
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef UI_DIALOG_H
#define UI_DIALOG_H
#include <QtCore/QVariant>
#include <QtWidgets/QAction>
#include <QtWidgets/QApplication>
#include <QtWidgets/QButtonGroup>
#include <QtWidgets/QDialog>
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QHeaderView>
#include <QtWidgets/QLabel>
QT_BEGIN_NAMESPACE
class Ui_Dialog
{
public:
QDialogButtonBox *buttonBox;
QLabel *label;
void setupUi(QDialog *Dialog)
{
if (Dialog->objectName().isEmpty())
Dialog->setObjectName(QStringLiteral("Dialog"));
Dialog->resize(400, 300);
buttonBox = new QDialogButtonBox(Dialog);
buttonBox->setObjectName(QStringLiteral("buttonBox"));
buttonBox->setGeometry(QRect(290, 20, 81, 241));
buttonBox->setOrientation(Qt::Vertical);
buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::Ok);
label = new QLabel(Dialog);
label->setObjectName(QStringLiteral("label"));
label->setGeometry(QRect(120, 150, 54, 12));
retranslateUi(Dialog);
QObject::connect(buttonBox, SIGNAL(accepted()), Dialog, SLOT(accept()));
QObject::connect(buttonBox, SIGNAL(rejected()), Dialog, SLOT(reject()));
QMetaObject::connectSlotsByName(Dialog);
} // setupUi
void retranslateUi(QDialog *Dialog)
{
Dialog->setWindowTitle(QApplication::translate("Dialog", "Dialog", Q_NULLPTR));
label->setText(QApplication::translate("Dialog", "test", Q_NULLPTR));
} // retranslateUi
};
namespace Ui {
class Dialog: public Ui_Dialog {};
} // namespace Ui
QT_END_NAMESPACE
#endif // UI_DIALOG_H