From d96b4570915f4de724fd7b69f4dff7b0d6552ffc Mon Sep 17 00:00:00 2001 From: Deepu Mohan Puthrote Date: Fri, 7 Jun 2024 21:10:28 +0100 Subject: [PATCH] doc: update readme --- README.org | 92 +++++++++++++++++++++++++++++++++++ README.md => docs/re-frame.md | 5 -- 2 files changed, 92 insertions(+), 5 deletions(-) create mode 100644 README.org rename README.md => docs/re-frame.md (98%) diff --git a/README.org b/README.org new file mode 100644 index 0000000..9dbe602 --- /dev/null +++ b/README.org @@ -0,0 +1,92 @@ +#+title: 2048-cljs + +2048 game implementation in [[https://clojurescript.org/][ClojureScript]] using [[https://day8.github.io/re-frame/][re-frame]], [[https://react.dev/][React]], and [[https://tailwindcss.com/][tailwindcss]] + +This project uses [[https://shadow-cljs.github.io/docs/UsersGuide.html][Shadow CLJS]] for development and build setup. + +* Core + +The core of this project is in =board.cljs=. The board is represented as a vector of vectors that represents rows and colums. Each cell is a vector that has a value and a state. + +#+begin_src clojurescript + (def board + [[[2 :random] [0] [0] [0]] + [[0] [0] [0] [0]] + [[4] [0] [0] [0]] + [[8 :merged] [0] [0] [0]]]) +#+end_src + +* Movements +There are 4 movements possible in the game, move up ⬆️, move down ⬇️, move left ⬅️, and move right ➡️. + +Instead of implementing separate logic for each movement, all movements are based on the logic to move left, and move left is simply merges each row in the board towards left. + +** Move Right +- Reverse the board +- Move left +- Reserve it back +➡️ =️ ⤴️ ◀️ ⤵️ + +** Move up +- Rotate the board to left +- Move left +- Rotate it back +⬆️ = ⬅️ ◀️ ➡️ + +** Move down +- Rotate the board to right +- Move left +- Rotate it back +⬇️ = ➡️ ◀️ ⬅️ + +#+begin_src clojurescript + (merg-left [[4 :random] [4 :merged] [0] [0]]) ;; [[8] [0] [0] [0]] + + (defn move-left + "Move tiles to left and combine equal tiles" + [board] + (mapv b/merge-left board)) + + (defn move-right + "Move tiles to right and combine equal tiles" + [board] + (-> board + (b/reverse-board) + (move-left) + (b/reverse-board))) + + (defn move-up + "Move tiles to up and combine equal tiles" + [board] + (-> board + (b/rotate-left) + (move-left) + (b/rotate-right))) + + (defn move-down + "Move tiles to down and combine equal tiles" + [board] + (-> board + (b/rotate-right) + (move-left) + (b/rotate-left))) +#+end_src + +* Development + +Clone the repository using git + +#+begin_src sh + git clone git@github.com:WarFox/2048-cljs +#+end_src + +** Commands + +1. =npm run watch= + + This will start =shadow-cljs= and tests on watch mode + +** References + +- https://www.youtube.com/watch?v=vI0QArPnkUc +- https://github.com/Nathen-Smith/2048/ diff --git a/README.md b/docs/re-frame.md similarity index 98% rename from README.md rename to docs/re-frame.md index 5b5e0e0..cf2725d 100644 --- a/README.md +++ b/docs/re-frame.md @@ -1,8 +1,3 @@ -# cljs-2048 - -A [re-frame](https://github.com/day8/re-frame) application designed to ... well, that part is up to -you. - ## Getting Started ### Project Overview