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uimenu_SetupGraphicsMenu.h
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/*
Copyright (C) 2007 Benjamin Litzelmann, Dexter Haslem et al.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _UIMENU_SETUPGRAPHICSMENU_H_
#define _UIMENU_SETUPGRAPHICSMENU_H_
#include "uimenu_Global.h"
using namespace UICore;
namespace UIMenu
{
class SetupGraphicsMenu : public MenuBase
{
private:
Panel *basic;
Panel *advanced;
SwitchButton *tabs[2];
Label *titles[2];
// basic tab
Label *resolutionListLabel;
ListBox *resolutionList;
CheckBox *fullscreen;
CheckBox *vsync;
Label *colorDepthLabel;
ListBox *colorDepth;
Label *brightnessLabel;
Slider *brightness;
Label *texQualityLabel;
Slider *texQuality;
Label *textFilterLabel;
Label *skyQualityLabel;
Slider *skyQuality;
Label *geometryLODLabel;
Slider *geometryLOD;
/*
Label *pplLabel;
ListBox *perPixelLighting;
*/
CheckBox *perPixelLighting;
Label *texFilterLabel;
ListBox *texFilter;
Label *profileListLabel;
ListBox *profileList;
Button *loadProfile;
// advanced tab
Label *maxFPSLabel;
TextBox *maxFPS;
CheckBox *simpleItems;
CheckBox *wallMarks;
CheckBox *bloom;
CheckBox *selfShadow;
CheckBox *reliefMapping;
CheckBox *portalMaps;
CheckBox *specularLighting;
CheckBox *fastSky;
void UpdateGraphicsFields( void );
static void tabsHandler( BaseObject* target, bool newVal );
static void picmipSliderHandler( BaseObject* target, int v1, int v2 );
public:
SetupGraphicsMenu();
MEMORY_OPERATORS
void UpdateGraphicsConfig( void );
virtual void Show( void );
virtual void Hide( void );
};
}
#endif