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This feature is optional, but I requested it because it is required in some game modes. This feature automatically knocks one down or disables one if the player has more than 2 identical weapons or the same weapon type. Finally, if the same weapon or the same weapon type is on the ground, it will not be given to the player.
I'm making a gui for players to buy weapons but I need some requirements to buy each weapon 1 time or 2 times.
By bringing PlaceholderAPI support,
%wm_player_check_weapon_type_<Custom_Name>% (True if the player has a weapon type in their inventory - False if there is no weapon type) ( This placeholder is to see if the player has any weapon types in their inventory.)
Example:
%wm_player_check_weapon_type_Rifle% (True if the player has a Rifle type weapon in their inventory - False otherwise)
%wm_player_check_weapon_type_amount_<Custom_Name>% ( If the player has any type of weapon in their inventory, it will transmit it as a number, otherwise it will show as 0)
Example:
%wm_player_check_weapon_type_amount_Rifle% => 2 ( In other words, there are 2 Rifle type weapons in the player's inventory.)
Description
This feature is optional, but I requested it because it is required in some game modes. This feature automatically knocks one down or disables one if the player has more than 2 identical weapons or the same weapon type. Finally, if the same weapon or the same weapon type is on the ground, it will not be given to the player.
Configuration
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