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Feature Request: Adjust token elevation when a token moves into or out of a terrain cell that has height.
Token moves from 0 height > 3 height -> set token elevation to 3
Token moves from 3 height > 0 height -> set token elevation to 0
It might make sense to track a token's prior elevation in order to account for flying or hovering tokens
Flying token at elevation 8 > 3 height -> set elevation to 11
This might get complicated if the flyer moves from heightened terrain to heightened terrain, (IE - moves from 11 > 14 over a cover 6 object, would probably need to be smart enough to know to subtract the cover value of its previous terrain from its initial elevation) so initial elevation number might need to get tethered to elevation 0.
The text was updated successfully, but these errors were encountered:
Feature Request: Adjust token elevation when a token moves into or out of a terrain cell that has height.
Token moves from 0 height > 3 height -> set token elevation to 3
Token moves from 3 height > 0 height -> set token elevation to 0
It might make sense to track a token's prior elevation in order to account for flying or hovering tokens
Flying token at elevation 8 > 3 height -> set elevation to 11
This might get complicated if the flyer moves from heightened terrain to heightened terrain, (IE - moves from 11 > 14 over a cover 6 object, would probably need to be smart enough to know to subtract the cover value of its previous terrain from its initial elevation) so initial elevation number might need to get tethered to elevation 0.
The text was updated successfully, but these errors were encountered: