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[Feature Request] Token Elevation Adjustment Based on Terrain Height #11

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hylandpad opened this issue Aug 23, 2024 · 1 comment
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@hylandpad
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Feature Request: Adjust token elevation when a token moves into or out of a terrain cell that has height.

Token moves from 0 height > 3 height -> set token elevation to 3

Token moves from 3 height > 0 height -> set token elevation to 0

It might make sense to track a token's prior elevation in order to account for flying or hovering tokens

Flying token at elevation 8 > 3 height -> set elevation to 11

This might get complicated if the flyer moves from heightened terrain to heightened terrain, (IE - moves from 11 > 14 over a cover 6 object, would probably need to be smart enough to know to subtract the cover value of its previous terrain from its initial elevation) so initial elevation number might need to get tethered to elevation 0.

@Wibble199 Wibble199 moved this from Backlog to In progress in FVTT: Terrain Height Tools Sep 28, 2024
@Wibble199 Wibble199 moved this from In progress to Done in FVTT: Terrain Height Tools Sep 28, 2024
@Wibble199 Wibble199 closed this as completed by moving to Done in FVTT: Terrain Height Tools Sep 28, 2024
@Wibble199
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Thanks for the feature request, this should now be implemented from v0.3.6.

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