This is a "monster filter" for the game "Tibia". It's designed with the intention to provide information's about last killed monsters on a given server and calculates the likelihood of a given monsters.
Android
- Kotlin
- MVVM Pattern
- Dagger2
- RxJava2
- Support Library
- Architecture Components
- Retrofit2
- OkHttp
- Room Persistence Library
- Firebase
- Android-Debug-Database
- GSON
- Medyo
- AndroidX
- CircleImageView
Back-end