You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Emscripten lacks developer resources. We all scramble for clues and reverse engineer Emscripten code every time Playground needs an adjustment in the build pipeline. Let's centralize our efforts and use this issue as a hub for everything we learn about Emscripten.
Meanwhile, would the -sMEMORY64=2 flag help with anything? The docs says: "The “architecture” to compile for. 0 means the default wasm32, 1 is the full end-to-end wasm64 mode, and 2 is wasm64 for clang/lld but lowered to wasm32 in Binaryen (such that it can run on wasm32 engines, while internally using i64 pointers). Assumes WASM_BIGINT."
WASI
Emscripten is unlikely to support WASI. Any WASI support in Chrome will come through a third-party JavaScript integration library.
Emscripten lacks developer resources. We all scramble for clues and reverse engineer Emscripten code every time Playground needs an adjustment in the build pipeline. Let's centralize our efforts and use this issue as a hub for everything we learn about Emscripten.
-sMEMORY64=2
flag help with anything? The docs says: "The “architecture” to compile for. 0 means the default wasm32, 1 is the full end-to-end wasm64 mode, and 2 is wasm64 for clang/lld but lowered to wasm32 in Binaryen (such that it can run on wasm32 engines, while internally using i64 pointers). Assumes WASM_BIGINT."cc @brandonpayton @bgrgicak @mho22 @psrpinto @akirk
The text was updated successfully, but these errors were encountered: