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I'm trying to make a sky mode view that follows the Sun while using local horizon mode. I've got the Sun set as the tracking object, but it seems that the tracking only works when I turn local horizon mode off.
After digging around in the code, I think that the issue is that, in local horizon mode, the actual Alt/Az values for the render context aren't updated (only the target values are). It seems like the two assignments here should look more like the ones in the preceding block here. With this change, my local-horizon-mode view does indeed stay centered on the Sun as time passes.
@pkgw does this make sense to you? Or is there something that I'm missing here?
The text was updated successfully, but these errors were encountered:
I agree that it seems like the local horizon mode should do the same thing as the galactic mode ... and/or, I see no reason why it shouldn't! I wouldn't be surprised if an oversight was discovered in the galactic mode, but the fix wasn't propagated to local horizon mode.
I'm trying to make a sky mode view that follows the Sun while using local horizon mode. I've got the Sun set as the tracking object, but it seems that the tracking only works when I turn local horizon mode off.
After digging around in the code, I think that the issue is that, in local horizon mode, the actual Alt/Az values for the render context aren't updated (only the target values are). It seems like the two assignments here should look more like the ones in the preceding block here. With this change, my local-horizon-mode view does indeed stay centered on the Sun as time passes.
@pkgw does this make sense to you? Or is there something that I'm missing here?
The text was updated successfully, but these errors were encountered: