From aad9cc1451c3b07cef4d73f58bef68658f6b2977 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 28 Oct 2024 17:50:59 +0100 Subject: [PATCH] Remove code header comments in builtin files --- builtin/client/chatcommands.lua | 2 -- builtin/client/init.lua | 1 - builtin/common/chatcommands.lua | 2 -- builtin/common/item_s.lua | 1 - builtin/common/misc_helpers.lua | 2 -- builtin/game/auth.lua | 2 -- builtin/game/chat.lua | 2 -- builtin/game/constants.lua | 2 -- builtin/game/deprecated.lua | 2 -- builtin/game/detached_inventory.lua | 2 -- builtin/game/falling.lua | 2 -- builtin/game/features.lua | 2 -- builtin/game/item.lua | 2 -- builtin/game/item_entity.lua | 2 -- builtin/game/misc.lua | 2 -- builtin/game/misc_s.lua | 1 - builtin/game/privileges.lua | 2 -- builtin/game/register.lua | 2 -- builtin/game/static_spawn.lua | 2 -- 19 files changed, 35 deletions(-) diff --git a/builtin/client/chatcommands.lua b/builtin/client/chatcommands.lua index 6f69e034075b3..23aebebbc6430 100644 --- a/builtin/client/chatcommands.lua +++ b/builtin/client/chatcommands.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/client/chatcommands.lua - core.register_on_sending_chat_message(function(message) if message:sub(1,2) == ".." then return false diff --git a/builtin/client/init.lua b/builtin/client/init.lua index ae0394fbb3806..1f83771eae2db 100644 --- a/builtin/client/init.lua +++ b/builtin/client/init.lua @@ -1,4 +1,3 @@ --- Luanti: builtin/client/init.lua local scriptpath = core.get_builtin_path() local clientpath = scriptpath.."client"..DIR_DELIM local commonpath = scriptpath.."common"..DIR_DELIM diff --git a/builtin/common/chatcommands.lua b/builtin/common/chatcommands.lua index 238f37a64dccb..7db84a5a9fa47 100644 --- a/builtin/common/chatcommands.lua +++ b/builtin/common/chatcommands.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/common/chatcommands.lua - -- For server-side translations (if INIT == "game") -- Otherwise, use core.gettext local S = core.get_translator("__builtin") diff --git a/builtin/common/item_s.lua b/builtin/common/item_s.lua index 1dc98837fd29b..5098ef4e63ca6 100644 --- a/builtin/common/item_s.lua +++ b/builtin/common/item_s.lua @@ -1,4 +1,3 @@ --- Luanti: builtin/item_s.lua -- The distinction of what goes here is a bit tricky, basically it's everything -- that does not (directly or indirectly) need access to ServerEnvironment, -- Server or writable access to IGameDef on the engine side. diff --git a/builtin/common/misc_helpers.lua b/builtin/common/misc_helpers.lua index f2e4bf085a92a..ce4179f54d8ac 100644 --- a/builtin/common/misc_helpers.lua +++ b/builtin/common/misc_helpers.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/misc_helpers.lua - -------------------------------------------------------------------------------- -- Localize functions to avoid table lookups (better performance). local string_sub, string_find = string.sub, string.find diff --git a/builtin/game/auth.lua b/builtin/game/auth.lua index 373d1e2299175..54ca68eabf8bd 100644 --- a/builtin/game/auth.lua +++ b/builtin/game/auth.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/auth.lua - -- -- Builtin authentication handler -- diff --git a/builtin/game/chat.lua b/builtin/game/chat.lua index 894a5a3ad0422..69c657194775e 100644 --- a/builtin/game/chat.lua +++ b/builtin/game/chat.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/game/chat.lua - local S = core.get_translator("__builtin") -- Helper function that implements search and replace without pattern matching diff --git a/builtin/game/constants.lua b/builtin/game/constants.lua index 245eefb4c8ade..ff9b43ad32b89 100644 --- a/builtin/game/constants.lua +++ b/builtin/game/constants.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/constants.lua - -- -- Constants values for use with the Lua API -- diff --git a/builtin/game/deprecated.lua b/builtin/game/deprecated.lua index d32f8f344e8b1..87b7859955e0c 100644 --- a/builtin/game/deprecated.lua +++ b/builtin/game/deprecated.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/deprecated.lua - -- -- EnvRef -- diff --git a/builtin/game/detached_inventory.lua b/builtin/game/detached_inventory.lua index c4b7e790ae668..2d48c18ed968e 100644 --- a/builtin/game/detached_inventory.lua +++ b/builtin/game/detached_inventory.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/detached_inventory.lua - core.detached_inventories = {} local create_detached_inventory_raw = core.create_detached_inventory_raw diff --git a/builtin/game/falling.lua b/builtin/game/falling.lua index 1062eabdd67cf..bb6ca1a64e7d7 100644 --- a/builtin/game/falling.lua +++ b/builtin/game/falling.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/item.lua - local builtin_shared = ... local SCALE = 0.667 diff --git a/builtin/game/features.lua b/builtin/game/features.lua index 3e3da9720cf83..88ec282c37523 100644 --- a/builtin/game/features.lua +++ b/builtin/game/features.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/features.lua - core.features = { glasslike_framed = true, nodebox_as_selectionbox = true, diff --git a/builtin/game/item.lua b/builtin/game/item.lua index 6d574c7c4d863..cc9be44af7a9f 100644 --- a/builtin/game/item.lua +++ b/builtin/game/item.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/item.lua - local builtin_shared = ... local function copy_pointed_thing(pointed_thing) diff --git a/builtin/game/item_entity.lua b/builtin/game/item_entity.lua index 2adba0d59d0dd..59626e96d612e 100644 --- a/builtin/game/item_entity.lua +++ b/builtin/game/item_entity.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/item_entity.lua - function core.spawn_item(pos, item) -- Take item in any format local stack = ItemStack(item) diff --git a/builtin/game/misc.lua b/builtin/game/misc.lua index f33907109d63c..390870de18d6f 100644 --- a/builtin/game/misc.lua +++ b/builtin/game/misc.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/misc.lua - local S = core.get_translator("__builtin") -- diff --git a/builtin/game/misc_s.lua b/builtin/game/misc_s.lua index 980717f78cb4d..90092952d541b 100644 --- a/builtin/game/misc_s.lua +++ b/builtin/game/misc_s.lua @@ -1,4 +1,3 @@ --- Luanti: builtin/misc_s.lua -- The distinction of what goes here is a bit tricky, basically it's everything -- that does not (directly or indirectly) need access to ServerEnvironment, -- Server or writable access to IGameDef on the engine side. diff --git a/builtin/game/privileges.lua b/builtin/game/privileges.lua index e7d6aee50ea31..b2eadd36b3826 100644 --- a/builtin/game/privileges.lua +++ b/builtin/game/privileges.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/privileges.lua - local S = core.get_translator("__builtin") -- diff --git a/builtin/game/register.lua b/builtin/game/register.lua index 2612b3a95fcf7..3e4b9be968ac7 100644 --- a/builtin/game/register.lua +++ b/builtin/game/register.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/register.lua - local builtin_shared = ... local S = core.get_translator("__builtin") diff --git a/builtin/game/static_spawn.lua b/builtin/game/static_spawn.lua index 28e677690d76c..5b834310f446d 100644 --- a/builtin/game/static_spawn.lua +++ b/builtin/game/static_spawn.lua @@ -1,5 +1,3 @@ --- Luanti: builtin/static_spawn.lua - local static_spawnpoint_string = core.settings:get("static_spawnpoint") if static_spawnpoint_string and static_spawnpoint_string ~= "" and