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Devirtualize the BodyAlignedBox, including using geometric primitive other than shape (not usable due to the virtual functions) to define the box, using computing kernel to define the computing intensive (those used by particle dynamics computing kernels) functions.
Write a copy state kernel so that one can copy all registered states in a variable list on device.
Find something like mutex in sycl so that one can carry out the corresponding operation (transfer between real and buffer particles).
The text was updated successfully, but these errors were encountered:
The filling tank case is almost the same as the dambreak case which has implemented with SYCL.
The only difference is that there is an emitter, which need to be implemented with SYCL.
Basically, one need to do this without using std::vector and reference and other thing not bale to run on device.
There are several steps for the implementation:
The text was updated successfully, but these errors were encountered: